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#1
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![]() The Way We Roll is headed to the App Store on Wednesday, September 12! About The Way We Roll Explore colorful worlds, solve mind-bending puzzlescapes, meet charming characters, and take part in an adventure that's only just begun! ________________________________________ "Calling The Way We Roll merely a 'logic puzzler' is selling it short; it’s a full-fledged puzzle adventure and that bodes well for its chances of standing out from the crowd." -iFanzine ______________________________________ ----- Uh...hello. Captain Chuck here. OW! Ok, fine, my brother Jack is the actual captain, but I'm still kind of leading this expedition. OW! Co-leading! Co-leading! Anyway, we need your help. There are survivors of a mysterious spaceship crash stranded on this planet that must be rescued. To do that, we need someone with assets that we don't possess. Namely, fingers. Your job will be to guide any survivors we can find to portals that will beam the survivor to our ship. It’s simple… Well, except for all the baffling mazes, indigenous life-forms and some sort of mysterious energy that’s wreaking havoc. So...er...you in or what? _______________________________________ FEATURES: • Vibrant, colorful world to explore • Challenging and varied puzzles • Intuitive and accessible touch/gesture controls • Secrets to be discovered and content to unlock • Charming, humorous characters and dialogue, and a rich storyline • An original, ambient soundtrack • Game Center achievements • FREE future updates planned Follow us on Facebook! facebook.com/PolarBirdStudio Or on Twitter! twitter.com/PolarBirdStudio Last edited by Hobbsicle; 09-07-2012 at 10:08 AM.. |
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#2
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Nice job with the animation.
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#3
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Good work - it looks great.
It's refreshing to see this type of puzzle game presented in an appealing manner, rather than a rectangular grid. Last edited by Red1; 05-05-2012 at 06:08 PM.. |
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#4
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looks good, interesting idea for sure
![]() Good luck! |
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#5
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Thanks for the encouragement! We're putting some finishing touches on it, and will probably open it up to some beta testing soon, with June as our projected release.
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#6
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Posted a few more screenshots of some levels in the first world. The game will be released with the first world, containing 25 levels, and a "bonus" unlockable world, containing 10 levels. We have already been working on the second full world, which will be an update after release. I'll share an image of that one soon.
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