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Old 06-19-2012, 12:04 AM
Kbcorwin Kbcorwin is offline
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Default Block Story

From the block story website, posted by one of the developers: "Last night we got the game working on an iphone 3gs. 💩 We were getting about 12-20 fps which was playable. 💩It should be fine on newer models.

There were a few changes in the code to get this to work. Unity for iphone has some very weird restrictions, that you just have to work around.

Anyway, I submitted the full version to the apple app store. I will submit the lite version this afternoon. Hopefully they will approve it sometime this week, and then what is currently the #1 requested feature will be fullfilled.

The first few days will be critical, as the first reviews really set the tone. So if you have an iphone, want to play this game and want to see it succeed, please support us and leave us good reviews."
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Old 06-19-2012, 12:08 AM
Kbcorwin Kbcorwin is offline
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For those of you who don't know, block story is a mash up of morrowind and minecraft, literally, with good 3d models like 85 enemies and a multitude of weapons, as well as a sandbox infinite environment like in mine craft.
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Old 06-19-2012, 01:34 AM
Gamertactics440 Gamertactics440 is offline
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This is on android already correct? If it is this game looks awesome!!! How long does it usually take apple to approve the app?
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Old 06-19-2012, 09:06 AM
Kbcorwin Kbcorwin is offline
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Quote:
Originally Posted by Gamertactics440 View Post
This is on android already correct? If it is this game looks awesome!!! How long does it usually take apple to approve the app?
Anywhere from a few days, if you're well known like gameloft, to three weeks if you're game has a lot of content/ the developer is not well known. Average time for a large game like this is, I think, around a week to two weeks, if no issues that require resubmission are found.
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Old 06-20-2012, 01:12 AM
Gamertactics440 Gamertactics440 is offline
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This game looks absolutely amazing. I can't wait to play it!
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Old 06-20-2012, 03:59 AM
florendas florendas is offline
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So when will this be out?
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Old 06-20-2012, 09:15 AM
GeekyDad GeekyDad is offline
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Quote:
Originally Posted by Kbcorwin View Post
...We were getting about 12-20 fps which was playable. ...
Uh...no.
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Old 06-20-2012, 06:20 PM
Kbcorwin Kbcorwin is offline
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Quote:
Originally Posted by GeekyDad View Post
Uh...no.
Lol yeah, but they have all graphics and effects.. Or is that affects? On some sort of setting, so you could lower the graphics quality and reduce the amount of effects and probably get around 30 fps or so, and that's also on the 3GS, which is pretty old, on newer devices it should run fine. All this is just speculation, although I know that the graphics and effects quality can be changed to make the game run smoother, seeing as they said it in their post.
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Old 06-23-2012, 07:44 AM
paulpach paulpach is offline
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Quote:
Originally Posted by Kbcorwin View Post
Lol yeah, but they have all graphics and effects.. Or is that affects? On some sort of setting, so you could lower the graphics quality and reduce the amount of effects and probably get around 30 fps or so, and that's also on the 3GS, which is pretty old, on newer devices it should run fine. All this is just speculation, although I know that the graphics and effects quality can be changed to make the game run smoother, seeing as they said it in their post.
Indeed that was default settings in a 3GS. lowering the graphics quality gives much better fps.

I have good news and bad news.

Bad news: There was a bug in the iphone build. I had to pull it out. So I need to fix that bug before I can submit to apple store. Sorry for the wait. I will work on fixing the issue during the weekend. Hopefully I can get to the bottom of it sooner rather than later. Believe me we are doing everything we can to get to the apple store ASAP, since this in our mind represents a huge opportunities

Good news: We optimized some things, and now with default settings in the 3gs we get 22-30 fps, which looks very smooth.
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Old 07-31-2012, 12:42 AM
paulpach paulpach is offline
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Default Beta testing

Is anyone interested in participating in the beta test?

Get an account in ibetatest.com and let me know your username.
Please, only participate if you intend to test for the next couple of weeks.
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