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#1
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BADLAND is an atmospheric side-scrolling action adventure located in a gorgeous forest full of various inhabitants, trees and flowers. Although the forest looks like it’s from some beautiful fairytale, there seems to be something terribly wrong. The player controls one of the forest’s inhabitants to discover what’s going on. Through his journey he discovers astonishing amount of imaginative traps and obstacles.
BADLAND takes side-scrollers to the next level with its innovative physics based gameplay combined with the extremely beautiful atmospheric graphics and audio. BADLAND has been designed specifically for iPad, iPhone and iPod touch and uses one-touch controls to give the player the best possible control mechanics. In addition, the graphics have been designed to fully use the retina Retina Display of these devices. The result is an highly immersive, addicting gaming experience. More info coming later this year. Meanwhile, subscribe to our blog, like us on Facebook or follow us on Twitter to get the latest news about BADLAND. Stay tuned! ![]() Low bandwidth Version | Pop Up Low bandwidth Version | Pop Up ![]() ![]() ![]() ![]() ![]() We (Johannes Vuorinen and Juhana Myllys) are two game industry veterans who just recently formed a new two-man indie game studio called Frogmind. Our latest projects before Frogmind were Trials Evolution (Xbox360, metascore 90) and MotoHeroz (Wii/iOS, metascore 82) both developed by RedLynx where we were both working before. Johannes was the lead in-game editor programmer of Trials Evolution, and Juhana was the lead artist of MotoHeroz. We love to develop and play games, and our vision is to reflect this feeling in BADLAND. Last edited by Johannes Vuorinen; 03-14-2013 at 01:36 PM.. Reason: First video and screenshots added |
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#2
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This art looks awesome!!! Can't wait for more stuff!! Wish you good start guys!
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#3
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From the blog on their website:
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I do have one nitpick, though: Quote:
Again, that's just me being nitpicky... Don't mind me. I'm actually looking forward to what this game turns out to be, because "atmospheric" and "side scrolling" are two elements that definitely peak my interest. |
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#4
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Quote:
Good point there Mike! But about that artwork... I currently work as an artist / designer at Frogmind and let me assure you that every artwork we have revealed from BADLAND will be in-game graphics. It looks ok now but it will look even better in motion So stay tuned and follow our development at: http://www.badlandgame.com |
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#5
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Nice start, can't wait to hear (and see) more!
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#6
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From my experience when you hear a lot of things and see almost nothing about a game it is either a total fail or a big success. Nothing in between. Sooo will be watching this closely and hope for the best.
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#7
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How is a two man team funding this game of such apparent high quality? Do you have a big publisher like Chillingo to back you up? Are you going to start a kickstarter for funds soon?
Game looks amazing!
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#8
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Well... We know they have a ass-kicking artist on board.
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#9
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I think the same!
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#10
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Art looks great, wish you guys the best of luck and look forward to hearing more.
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