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#1
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Five years ago I co-designed what is considered to be the first iPhone game ... the browser-based iWhack. Since then I have helped launch dozens of games for iOS and have seen iOS games evolve. What are the major lessons I have learned?
http://gamasutra.com/blogs/WilliamVo..._I_Learned.php |
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#2
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great post
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#3
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Yep, I second that. Awesome article!
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