|
|
|
#1
|
|||
|
|||
|
Hello from HelloGames!
I’m super excited to be able post Joe Danger for iOS on TouchArcade. I can’t tell how it feels like to press that post button, I’ve been staring at it for hours ![]() Joe Danger was originally a game made by me and three friends who created Hello Games. It released first on PSN and then XBLA where it was super successful, and it’s probably the best thing I’ve ever done. After that finished, I started playing around with iPhone development in my spare time, making demos and having fun. Stevie Burgess (who is nervously sat beside me) was a good friend who had left Frontier, where he was Designer on LostWinds. He started working on it in his spare time, then it became full time, and then one day we realised we were both making Joe Danger for iOS! I've included a little FAQ in this post, but if there’s anything I’ve missed or anything you would like to know about the game, please please do ask ![]() What is Joe Danger Touch? 60fps, super responsive, arcade-stunt-race-em-up, built from the ground up FOR iOS using a gesture based control system (not a virtual joystick, or tilt). What does it look like? This! ![]() ![]() When can I get it? We're working super hard for an autumn release Will it run on my iDevice? Hope so! We are developing the game to run super well on the following devices; iPhone 3GS iPod (3rd Gen), iPhone4, iphone4S, iPad, iPad2, new iPad Is it going to be universal? Yup! We like universal apps. Retina display support? Absolutely. Not up-scaled or anything. It looks so lovely and crisp. Stevie and I are going to be anxiously sat in this thread waiting for your reaction, hoping for difficult questions ![]() You can follow us on Twitter, or check our Blog for updates... |
|
#2
|
|||
|
|||
|
Sorry, no difficult questions from me. The game looks good
Looking forward to it!
|
|
#3
|
|||
|
|||
|
Here's a difficult question: why the hell is this not in my device right now?
|
|
#4
|
|||
|
|||
|
I've got a question. When? I already have it on psn but wouldn't mind playing it on my iPod.
|
|
#5
|
|||
|
|||
|
Helloooo its me! ( the other half of the nervous seating arrangement )
That was quick! @Platyrrhine Thanks, we're trying really really hard to make it super lovely and retain the same edge of your seat fidelity as its big brother counterpart. @squarezero & @oooooomonkey Sooo, right now we're totally going full steam ahead filling out lots of content, balancing out the levels and making it run super slick. All I can say for sure is that magic sentence "When its ready", but I don't mean that in a Duke Nukem Forever kind of way, i mean that in a "We're real close!" way ![]() Its a different game for sure, but it FEELs like totally like Joe Danger. |
|
#6
|
|||
|
|||
![]() |
|
#7
|
|||
|
|||
|
hehehe, can't even say it better than sanuku...named the price and ill buy it
![]() i remember reading this coming to iOS couple of days ago on IGN, glad to see u guys come here and post about it. |
|
#8
|
|||
|
|||
|
Any word on pricing?
Downloading the free trial PSN version to see how it runs because I have been intrigued by this title for such a long time. If I enjoy the PSN version, I will give the touch version a go. |
|
#9
|
|||
|
|||
|
This looks splendid! Any chance it'll be getting iCloud support seeing as it's Universal? : )
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|