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#1
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Ok guys, I know it isn't out yet but given the success that MC3 and MC2 were, I think another sequel is in the works. So what are some of the top things you want to see in the game? Ragdoll effects? 14 player multiplayer? Voice chat? Better campaign? More guns/perks? Tell me!
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#2
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#3
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Vehicles.
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#4
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One wish: Send someone from the Gameloft dev team over to Madfinger to learn how to get a game to look great without a ridiculous file size.
![]() Seriously, I rarely bother with GL games anymore because of their mammoth size. Throw some resources into optimization. |
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#5
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-keep under 1GB, anything over 1GB i expect legit console quality experience
-controllable killstreaks -throwable C4 -nerf athlete pro, you run as fast as a racecar with it -faster ADS on sniper rifles or on all weapons or make a perk for faster ADS -pistol should be able to shoot as fast as you tap and should be semi-auto -better character models, everyone look so skinny and KPR enemies look like retarded power rangers in their uniforms -better story, KPR seriously? They don't even speak the same language or have any political ties togethers -better voice acting and stop saying "stay frosty" each CoD game only say it like 2 times throughout the whole game but in MC3 someone says it every 5min -double tap crouch to prone -remove sliding its useless and you cant control how far you slide and you cant cancel the slide once you do it -add dive to prone instead of sliding -make a bomb squad variant where when you die you have to wait for the round to finish to respawn like SnD in CoD, right now its impossible to defuse when they just keep coming back with rockets and grenade -remove the "blinking" effect its stupid and no one blinks that slow. -more action packed cutscene -original story please no more CoD clones |
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#6
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Noooooo, we wouldn't be able to teabag hackers/campers.
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#7
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-ragdoll physics. -destructible environments. -bigger maps like battlefield. -better particle effects,they were even bad in n.o.v.a. 3. -vehicles like jeep,tanks,air craft which can be handled manually,kind of like battlefield. -no lame quick time events. -enemies should not dissolve/disappear into ground after being killed. -better optimisation if they are supporting older devices -graphics customisation. these are only possible if they switch to a better engine, their current engine would not be able to handle it. |
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#8
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Yes!!! If only, huh...
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#9
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Filesize wise there is kind of a reason why MC3 is that much bigger than Dead Trigger. It may have something to do with one game having 10 massive campaign levels each fully voiced and 7 (I think? can't remember the exact number) fairly large multiplayer maps compared to the 4 or 5 maps in Dead Trigger wich are all smaller than the biggest multiplayer maps in MC3.
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#10
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