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#1
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Low bandwidth Version | Pop Up Low bandwidth Version | Pop Up Low bandwidth Version | Pop Up Low bandwidth Version | Pop Up Last edited by Echoseven; 12-21-2012 at 05:35 PM.. |
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#2
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Oh, you've got to be ******* kidding me! Canada only?!
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#3
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Just for the Open Beta Test. After that it will probably get released Worldwide.
Millions of Gameplay Trailer following soon... |
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#4
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Been waiting for this. Between Summoner Wars and Rad Soldiers, I'll be busy.
...When it hits worldwide release. Ugh. Last edited by Exact-Psience; 07-16-2012 at 02:57 PM.. |
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#5
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Woot! How long is the open beta? I am in the UK, I wanna play this game!
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#6
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I'll be glad to post some impressions for you guys. Downloading now!
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#7
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Awesomes!!!!!!! Getting now
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#8
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#9
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As one of the self-proclaimed RAD Soldiers hypers at TA, let me try to dispel som doubts and quell some fears
:Creating a Canadian account without a credit card is very easy. Log out of the App Store (Settings -> Store -> Apple ID), try to download any free app, and create a new account when prompted. What you need is a proper street adress & postal code for any Canadian street, which is easy enough to find, even without dubious digital skills. Since your player data is saved online on Splashwardamagefirechestteam's servers, the data will carry over come the worldwide release, once you download the game for you particular region. RAD Soldiers has plenty of IAP. But it also allows all players to unlock and acquire ANYTHING in the game that has an effect on gameplay without ever spending a real-world dollar, through in-game earned currency alone. Only vanity items, items with a purely aestethic effect, will be real-world purchases only. This has been confirmed time and time again by the devs, in several interviews, and holds true in reality as well. (See this post of mine in the upcoming thread for plenty of quotes from the devs on the subject.) The game is made by the guys behind Brink, supposedly has a huge budget for an iOS title (again, see the link above), and so plenty of polish and spit is not an entirely inviable notion. There is an extensive post-release update plan, which, provided the devs remain true to their words (and we all knows devs always do this, right? ), will see RAD Soldiers upgraded with new content on a possibly frequent basis. Stands to reason, as the devs hope to earn money from selling in-game content and visual customization (one of the few advantages of freemium schemes).I'll be back with more coherent gameplay impressions, but after a few minutes with the game, everything feels great, looks great (one of the prettiest games of its kind for iOS), sounds great, plays great, has tons of character, and touches me in all the right places. There are:
In short, the game has depth. And while I ill like to resort to overenthusiastic praise and thus undermining my credibility , it already has the kinds of depth you'd expect from an iOS title that has already seen several upgrades and post-release polish.
Last edited by Ayjona; 07-16-2012 at 07:58 PM.. |
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#10
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I feel your pain brother.
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