Another Castle - a rouguelike / platformer hybrid

08-31-2012, 11:46 PM
#1
Another Castle - a rouguelike / platformer hybrid

Oh Noes! Your girlfriend / fire sword / ham and cheese sandwich is in Another Castle!

Another Castle combines classic platforming gameplay with the randomness of a rouguelike. You play as Andy, a kid who's looking for a random item, whether it be a kick ass magical sword, a wizard hat, or royalty. To find the item you must run, jump, and fight your way through a randomly generated castle. When you beat the game, you sadly won't get the item, as it's always in another castle. Instead, the item is now unlocked and can be found in future playthroughs of the game.

Check out the Kickstarter for the game here:
http://www.kickstarter.com/projects/...another-castle

You can play the current prototype at AnotherCastleTheGame.com

Here's the current development update:





Last edited by Uncade; 02-27-2013 at 09:08 AM.
09-01-2012, 01:42 AM
#2
Joined: Apr 2012
Location: United Kingdom
Posts: 528
This looks really good!

Is it like Kid Vector? Looking forward to the free web version.

Last edited by skeletonlord; 09-01-2012 at 01:45 AM.

09-01-2012, 01:59 AM
#3
Quote:
Originally Posted by skeletonlord View Post
This looks really good!

Is it like Kid Vector? Looking forward to the free web version.
Thanks!

It uses a lot of the same codebase as Kid Vector, as well as Haunted Hallway, so the platforming will feel the similar. This is going to be a much larger game, with all of the levels being randomly generated.
09-01-2012, 02:31 AM
#4
Joined: Apr 2012
Location: United Kingdom
Posts: 528
Quote:
Originally Posted by Uncade View Post
Thanks!

It uses a lot of the same codebase as Kid Vector, as well as Haunted Hallway, so the platforming will feel the similar. This is going to be a much larger game, with all of the levels being randomly generated.
Thanks for the reply!

I really enjoyed Kid Vector (I haven't finished all the levels yet though), so I will most probably get this game.

Can you tell us when the web demo will be released?
09-01-2012, 02:41 AM
#5
Quote:
Originally Posted by skeletonlord View Post
Thanks for the reply!

I really enjoyed Kid Vector (I haven't finished all the levels yet though), so I will most probably get this game.

Can you tell us when the web demo will be released?
I trying to get the first web prototype out within a week or two, but It'll be pretty barebones. From there I'll be adding content to the prototype and eventually alpha and beta. I'm shooting for the final release of the game on iOS to be around the end of 2013.
09-01-2012, 03:09 AM
#6
Joined: Apr 2012
Location: United Kingdom
Posts: 528
So your going to be releasing a web alpha/beta version of the game via a website, and are going to update that version throughout next year?
09-01-2012, 12:26 PM
#7
Quote:
Originally Posted by Uncade View Post
When you beat the game, you sadly won't get the item, as it's always in another castle. Instead, the item is now unlocked and can be found in future playthroughs of the game.
haha, that's brilliant!

Then you need to dip your fingers in some mayo and smear it all over your iDevice screen for greater REALISM!
--Tim "Lord Gek" Jordan
09-02-2012, 01:57 PM
#8
Joined: Jan 2012
Location: Philippines
Posts: 18,660
Quote:
Originally Posted by Misguided View Post
haha, that's brilliant!
It is... isnt it?

The premise alone is awesome. And knowing that this will have Kid Vector's functionality, this is going to be instabuy. And the Random levels will make this a total must-have.

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword
09-02-2012, 03:19 PM
#9
can this come out now?
09-02-2012, 06:36 PM
#10
Joined: Jan 2012
Location: Philippines
Posts: 18,660
If this game delivers the way I percieve it, it will definitely be on my device forever. Ha!

Exact-Psience My 2014 Top 10 Games of the Year: Monster Hunter Freedom Unite, Hearthstone, VVVVVV, Battleheart Legacy, Wayward Souls, Bug Heroes 2, Powerpuff Girls Defenders of Townsville, Deep Loot, Monument Valley, Bioshock Honorable Mentions: Traps N Gemstones, Bardbarian, Goblin Sword