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  #1  
Old 11-16-2012, 11:28 AM
klarence klarence is offline
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Default the only thing prevent ios to be a gaming handheld

I would say only thing prevent iphone/itouch to be a valid gaming handheld is it's ridiculous tiny screen.
I played Paper Monsters and Crazy Hedgy on my itouch and it suprise me.
It works extremely well and so highly polished.
But for MC3, I can't really play it, if it has a screen as big as S3, it may be better. I'm not sure, but Note 2 should be really big enough.
I'd ever think touch control is a problem, and the huge screen of ipad just make people forget the problem to some extent instead of solve the problem.
But now I can say I was wrong, touch control is never a problem, I played Paper Monsters and Street Fighters on my touch and I never tap the wrong 'button' or wrong area, it feels so good and intuitive.

The only problem is the screen size of itouch is so tiny, it can't handle too much 'buttons' for a game like MC3.
but the games are alreay good enough to be a valid gaming handheld.
and somehow I may forget some what I want say in this post because a missionary interupt my thinking by knocking the door.
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  #2  
Old 11-16-2012, 11:32 AM
AlexsIpad AlexsIpad is offline
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The iPad is perfect for gaming, but iPad mini probably better because its I think meant for games as the iOS gaming improves
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  #3  
Old 11-16-2012, 07:14 PM
violentv violentv is offline
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I would say it is the ambition of developers and willingness of the playerbase to accept their level of work with the 'oh you pay what you get for..it is <$5 what do you expect' mentality.
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  #4  
Old 11-16-2012, 07:53 PM
klarence klarence is offline
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Quote:
Originally Posted by violentv View Post
I would say it is the ambition of developers and willingness of the playerbase to accept their level of work with the 'oh you pay what you get for..it is <$5 what do you expect' mentality.
The shame is games like Crazy Hedgy and Paper Monsters didn't sell millions even if it's only 1-3 dollars.
I would say such as Paper Monsters, the quality of the game is really good enough, it's so highly polished and well-designed.
even if it learned a lot of things from Mario, but the some details is even better. You can see the graphic feels so harmonious and clear.
I'm not saying the game is fun so everyone should love it, I'm saying it's a full game, it's deep and not monotonous, it gets different things to collect in the game and it's support charater customization.
The game quality of IOS is not the problem any more, it's well worth it.
Users should not complain the quality of games too much due to they already get the really good games by amazing cheap price.
But the screen size is still too small for some genres and games.
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  #5  
Old 11-16-2012, 08:35 PM
Connector Connector is offline
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Just buy an ipad 4, then your problems are solved. But the main problem to me is a wirless joystick is needed, and sd card support.
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  #6  
Old 11-16-2012, 08:41 PM
klarence klarence is offline
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Quote:
Originally Posted by Connector View Post
Just buy an ipad 4, then your problems are solved. But the main problem to me is a wirless joystick is needed, and sd card support.
the ipad(including the ipad mini) is way too big to be a valid handheld gaming console.
I can't really kill some time by the ipad when I need to kill time because I can't really bring it with me wherever I go.
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  #7  
Old 11-16-2012, 08:52 PM
violentv violentv is offline
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Quote:
Originally Posted by klarence View Post

The shame is games like Crazy Hedgy and Paper Monsters didn't sell millions even if it's only 1-3 dollars.
Users should not complain the quality of games too much due to they already get the really good games by amazing cheap price.
But the screen size is still too small for some genres and games.
Exactly what I was talking about ..this mentality about just accepting the game as they are based on the quality/price ratio. Lots of people seem to 'righteously'champion it whenever the quality of the game comes under question...but I abhor this way of thinking as I think it begets mediocrity..why are people so willing to compromise?!

Also..we obviously have differing views about 'deep' games. Paper monster deep? erm..I don't think deep is something used to describe platformers. (Perhaps I am just being biased here..never like platformers..even though I keep buying them based on recommendations!)

Luckily..we have ports of games to fall back upon when we get frustrated enough...or some really amazingly original games like Ravenmark/mage gauntlet etc. Price should never be a factor when considering the quality of the game..it might be a very idealistic point of view that developers cannot afford to subscribe to(Understandably) ...but I would never want to compromise on my consumption needs/standards just because a game is cheaper.

Last edited by violentv; 11-16-2012 at 09:59 PM..
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  #8  
Old 11-16-2012, 10:04 PM
Darth Ronfar Darth Ronfar is offline
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I think A good bit of games play great or pretty good on the screen of an iPod or iPhone. If not then thats where he iPad would be the better choice. That's why alot of game are iPad only because of size, but I still wouldn't say playing most games on the smaller sceen is that big of an issue.

I remember playing on gameboys and such and those screens were way smaller but could still offer enjoyable gaming expirience.
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