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Old 11-19-2012, 12:33 PM
D3adly D3adly is offline
iPhone 4S, iOS 6.x
Join Date: Feb 2011
Posts: 256
Default Blade Lords By Playsoft [Removed from App Store]

Last edited by D3adly; 11-19-2012 at 12:51 PM..
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Old 11-19-2012, 03:26 PM
Sanuku Sanuku is offline
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Join Date: Jun 2009
Posts: 11,604
Default Game Impressions

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Old 11-19-2012, 04:40 PM
syntheticvoid syntheticvoid is offline
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iPhone 5, iOS 7.x
Join Date: Jun 2010
Location: Southern Indiana
Posts: 13,202
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Doesn't look half bad! Should this be available @ 11?
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Old 11-19-2012, 04:52 PM
Biggavelli Biggavelli is offline
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iPhone 6, iOS 8.x
Join Date: Jul 2011
Location: Boston,MA
Posts: 1,089

^ Agreed
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Old 11-19-2012, 05:13 PM
strivemind strivemind is online now
Senior Member
iPad (3rd Gen), iOS 6.x
Join Date: Aug 2010
Location: Ottawa, Canada
Posts: 2,673

Wow bad timing. This uses OpenFeint.

Graphics are great, although strangely not anti-aliased on the iPad 3, even though it uses the Unreal engine.
Gameplay is pretty decent, although a bit simplified compared to most popular fighting games.
Multiplayer is currently unavailable and marked "Coming Soon".
There are only 4 characters, 3 of which need to be unlocked with in-game currency.
Characters gain experience and can have points attributed to various stats as they level-up.
The shop includes weapons and armor to increase your various stats. Most of these seem to use the in-game currency.
The shop also has one-time use items for fairly significant stat increases, creating a real "pay-to-win" atmosphere.
Premium currency is awarded from some quests in small amounts, but I don't know how far into the game that will last.
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Old 11-19-2012, 05:37 PM
TravisR2H TravisR2H is offline
Join Date: Jul 2011
Posts: 89

Will you be adding Icade support? Your game would be othe only one. Looks good.
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