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#1
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Low bandwidth Version | Pop Up We're super excited to have this out, it's been a few years of work, we hope you enjoy it ![]() For more screens and teaser vid, check out the website: http://www.superfunco.com. Follow us: - http://www.facebook.com/superfunco - http://www.twitter.com/superfunco More than happy to answer any questions you guys have about the game! Last edited by Echoseven; 11-29-2012 at 02:35 AM.. |
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#2
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Is there a HD version? Looks interesting btw
Last edited by september; 11-28-2012 at 04:54 AM.. |
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#3
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It's in the works, we're hoping for it to be ready January at the latest (pending the usual holiday craziness!).
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#4
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Looks interesting, I'll probably get it when I'm done working. How does it play though? I'm guessing that it's either like a 'point and click' style thing (e.g like Broken Sword- albeit from a different perspective), where you have set puzzles with only one solution.
Or it's more open ended- maybe a bit like Hitman, where you can develop your own strategy and accomplish things in various ways. Could you clarify which of those it's most like (if either)? I think i'll probably get it whatever, as it looks good, but would be nice to know what I'm getting into. Edit: Saying that I might wait for the HD version, since I'll be playing it on an iPad. |
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#5
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Glad you like the look of it. It's a path-drawing control method at heart - we wanted to build a game that was designed to work on touch screen from the ground-up, rather than a virtual d-pad kind of setup. There's another button on screen for actions, but path drawing is the main method.
Regards the puzzles, there are set solutions, but there are many ways to get to the solution - hope that makes sense - don't want to give away any spoilers! |
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#6
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Looks like another instabuy for me.
This got me thinking though... Is the game more of "stealthing" to avoid enemies and get to the end of levels? |
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