Originally Posted by AnarKitty
Love the looks of this, and I'm grabbing it now, but is close to half of the screen really taken up by the controls?
Thanks for the support!
The UI was designed to give the controls and combo field a large influence, as that is what the player will be trying to conquer most of the game. It's hard to explain why just by looking at screenshots, but if we had a much smaller area designated for controls and the combo field, the player might have issues executing successful combos.