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#1
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Hi!
I've been doing several graphics for an iphone videogame, I use Illustrator, in my imac the colors look as I want them, but when testing on iphone the colors look too dull and nothing bright, someone has any idea how to solve this problem? I would really appreciate it, in advance, thanks
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#2
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Color correction is weird and complicated. This is an excellent link that explains some of the difficulties involved:
gballard.net Basically, I find the best results by making sure I work in RGB and always use the "save for web and devices" and click the "convert to sRGB" option. -Edit- I mostly work in Photoshop. I assume Illustrator has the same option. |
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#3
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also, i've noticed shifts in saturation even between devices. my app's colors look spot-on on ios devices, but on the nexus one they are insanely saturated. |
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#4
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#5
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The iPhone 5 has 99% aRGB colour gamut. The iPhone 4 apparently had 64%. And the iPhones had much better screens compared to the same generation iPod Touch (I believe that has changed with the new models). My iPod Touch 4th gen looks very washed out compared to my iPhone 4. So it depends greatly on which iOS device is being used.
The original poster didn't say what generation iPhone they were using. But "too dull and nothing bright" might just be solved by turning Auto-Brightness off. Everything looks dull and dim with that on. |
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#6
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![]() From what I know, it's not possible to to insure that your artwork looks how you want on every platform, but save for web and convert to sRGB seems to work ok. |
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#7
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Thanks a lot for the advise, I´ve already try saving in srgb, but it looks the same, I´ll try to assign Chromix iPhone profile to illustrator and see if that works, I´ll let you all know if this worked for me
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#8
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Ohh and for moonjump, i´m testing in an iphone 4, I also try the Auto-Brightness off, but no results :/ thanks anyway
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