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App description: The jungle is full of foods for our cute monkeys and bears. One problem: obstacles prevent the animals from their favorite treats. Try to find the path that leads them to bananas and honey jars and more.

***Game play:
Help the animals roll to their food. Monkeys eat bananas, apples and pears & bears eat salmons and honey. Wood blocks are breakable while stone blocks are not. There are more game items come with in-game instructions as the game progresses.


***Game features:

UNIVERSAL: iPhone, iPhone retina, iPad and iPad retina, iPod touch... Different graphics sets to fit all of your devices. Enjoy the crisp characters on your retina displays.

3 EPISODES with 54 LEVELS There are 18 levels in each season Spring, Autumn and Winter. Each one has different game items and thus different strategy to feed monkeys and bears.

UNIQUE GAMEPLAY with BRAIN-TEASING FUN Interact with the environment to help the animals roll. Difficulty increases as the game progresses. Even when levels are already cleared, you can come back later to earn 3-star badges. Also try to finish the game as fast as possible to get highest scores.

AWESOME GRAPHICS and SOUND Feel the graphic details and the well-blended sounds. Three different environments and all are so lively. Characters' cuteness is unbearable.

GAME CENTER Submit highscores and challenge your friends for more fun.

lamdeboy's comments:
Train your brain with Roll and Eat by Smart Physics.


***Game features:

UNIVERSAL: iPhone, iPhone retina, iPad and iPad retina, iPod touch... Different graphics sets to fit all of your devices. Enjoy the crisp characters on your retina displays.

3 EPISODES with 54 LEVELS There are 18 levels in each season Spring, Autumn and Winter. Each one has different game items and thus different strategy to feed monkeys and bears.

UNIQUE GAMEPLAY with BRAIN-TEASING FUN Interact with the environment to help the animals roll. Difficulty increases as the game progresses. Even when levels are already cleared, you can come back later to earn 3-star badges. Also try to finish the game as fast as possible to get highest scores.

AWESOME GRAPHICS and SOUND Feel the graphic details and the well-blended sounds. Three different environments and all are so lively. Characters' cuteness is unbearable.

GAME CENTER Submit highscores and challenge your friends for more fun.

Available on App Store https://itunes.apple.com/vn/app/roll-and-eat/id563831415
12-27-2012, 09:15 PM
#2
Joined: Mar 2012
Location: Brazil
Posts: 1,091
Always looking for a new puzzler! This reminds me of Little Lost Chick which i think is great (http://forums.toucharcade.com/showthread.php?t=109973).
Roll and Eat has less game mechanics variation though as far as I have played it. Also, RaE has a background that gets in the way, I mean it clutters the view on the actual game elements imho.
And Game Center is not working? There are two players only and I am not showing up.
12-28-2012, 09:30 AM
#3
Game Impressions

Quote:
Originally Posted by saosijs View Post
Always looking for a new puzzler! This reminds me of Little Lost Chick which i think is great (http://forums.toucharcade.com/showthread.php?t=109973).
Roll and Eat has less game mechanics variation though as far as I have played it. Also, RaE has a background that gets in the way, I mean it clutters the view on the actual game elements imho.
And Game Center is not working? There are two players only and I am not showing up.
Thanks a lot for the feedback. We will fix the game centre bug and we are working intensively on the new update. And we will defintely check out the Little lost Chick. Hope you enjoyed the game though.
12-29-2012, 10:28 PM
#4
Joined: Mar 2012
Location: Brazil
Posts: 1,091
I finished the first world "Spring" and I must say it was quite a challenge. I feel accomplished now
As soon as I finished Spring, I appeared on GC. So there is definitely a bug somewhere.

Level 17 was really hard. I can imagine many players giving up there (maybe the reason to have only 3 players on GC?). So a possibility to skip a level or see a solution is appropriate. Many games offer 3 skips and 3 solutions for free and to buy more as IAP. Other levels require very precise timing making it too much trial and error for my taste, but that could just be me.

As said earlier, the background image should be more opaque or in a different color scheme then the game elements.
Also I think it would be nice to have some pop ups appear now and then with some explanations (e.g. in the first level where timing is important, say so). It will add to the game polish. Also I'd like to see independent volume control (incl zero setting) for game music and also for game sound effects. All in all, the game needs a bit more refinement, some fine tuning, but no major overhaul as at its core it is quite ok already! But all these minor improments together can make the game much more accessible.

The game plays very well, the physics works perfect, the game is very responsive to my touches. Seeing the "trailer", there are some new game mechanics ahead in the other worlds that I didn't play yet, but definitely will. Looking forward to it
04-19-2014, 05:31 PM
#5
Joined: Mar 2012
Location: Brazil
Posts: 1,091
I replayed the Winter levels to get some more points (and so I did get to #1 on GC ). This is still a fun little puzzler to spend a few spare minutes on.