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How did CraftedBattle become the top paid app in US?

01-29-2013, 11:52 AM
#1
Joined: Jan 2013
Location: Hong Kong
Posts: 13
Send a message via Skype™ to markleung
How did CraftedBattle become the top paid app in US?

This app seems to be the hottest app on the app store at the moment:
http://www.appannie.com/app/ios/craf...ate=2013-01-29

But the game looks unpolished and certainly does not have a wide appeal.
https://www.youtube.com/watch?featur...bdnk9fYMA#t=9s

Googled the app, the company and its creator and I can't find any traces of marketing. The app isn't even Google-famous, and according to AppAnnie, it hasn't been featured in any countries.

So how has it gone up the charts?

Director at Uglysoft
Sacred Guns - Trailer | iOS | Google Play
01-29-2013, 12:42 PM
#2
Joined: Nov 2009
Location: Germany
Posts: 8,639
-oopsie, double post-

Hi, you seemed to be lost on the Internets.
This is TouchArcade, where 2$ for a game is too much, 5$ is an outrage, and 10$ or more is putting sugar in their car tanks whilst killing puppies.

Last edited by Vovin; 01-29-2013 at 12:56 PM.

01-29-2013, 12:47 PM
#3
Joined: Nov 2009
Location: Germany
Posts: 8,639
Quote:
Originally Posted by markleung View Post
This app seems to be the hottest app on the app store at the moment:
http://www.appannie.com/app/ios/craf...ate=2013-01-29

But the game looks unpolished and certainly does not have a wide appeal.
https://www.youtube.com/watch?featur...bdnk9fYMA#t=9s

Googled the app, the company and its creator and I can't find any traces of marketing. The app isn't even Google-famous, and according to AppAnnie, it hasn't been featured in any countries.

So how has it gone up the charts?

Simple. Paid reviews. Also riding the Minecraft wave. Once the boulder rolls downhill, it's nearly unstoppable. Also out there: thousands of Appstore customers, which are dumb enough to buy before informing themselves about an app's quality, no matter which.

Hi, you seemed to be lost on the Internets.
This is TouchArcade, where 2$ for a game is too much, 5$ is an outrage, and 10$ or more is putting sugar in their car tanks whilst killing puppies.

Last edited by Vovin; 01-29-2013 at 12:58 PM.
01-29-2013, 12:55 PM
#4
Joined: Aug 2010
Location: San Francisco
Posts: 143
I was looking at this game a few days back on appannie and C-apps previous games. He even posts on TA. Well at least he's trying, and his games seems to be improving. Maybe someone can get C-apps to talk about it. I'm interested to hear more about it.

He's got the icon,screenshots, user generated content going for it. The reviews seem to all think it's a MP minecraft FPS game. Most reviews seems forgiving, and giving it 4 stars hoping for a MP update.
01-29-2013, 01:20 PM
#5
Seems absolutely legit for people who like Mine Craft type games.
01-29-2013, 03:12 PM
#6
Joined: May 2011
Posts: 90
Quote:
Originally Posted by Vovin View Post
Simple. Paid reviews.
I haven't paid for reviews. I haven't even paid anything for marketing.
The App has interesting concept and some unique features. Which iOS-shooter provides map editing? Another thing is the icon, this it what you look at first when you see an app on the Appstore. It shows a block which reminds of Minecraft and it shows guns. You can easily imagine what the game is about just from the icon. This is what I think but I can't even explain to myself how it came to this success.


Quote:
Originally Posted by tofusoup View Post
giving it 4 stars hoping for a MP update.
The multiplayer-mode is now a high priority.

Last edited by C - Apps; 01-29-2013 at 03:26 PM.
01-30-2013, 11:51 AM
#7
Joined: Nov 2009
Location: Germany
Posts: 8,639
Quote:
Originally Posted by C - Apps View Post
I haven't paid for reviews. I haven't even paid anything for marketing.
The App has interesting concept and some unique features. Which iOS-shooter provides map editing? Another thing is the icon, this it what you look at first when you see an app on the Appstore. It shows a block which reminds of Minecraft and it shows guns. You can easily imagine what the game is about just from the icon. This is what I think but I can't even explain to myself how it came to this success.

Ok, no paid reviews. Was the app featured somewhere? Or is it featured as a gift on sevices like FeaturePoints or AppCasher? Or on Gnome Escape?

Don't get me wrong, btw. - I was generally talking about how an app can raise in the charts even if it's only mediocre. Quite some devs use the things I mentioned, like paid reviews. Or cloning concepts which are popular.

Again, I never tried your app, so no offense was intended.

Hi, you seemed to be lost on the Internets.
This is TouchArcade, where 2$ for a game is too much, 5$ is an outrage, and 10$ or more is putting sugar in their car tanks whilst killing puppies.

Last edited by Vovin; 01-30-2013 at 11:53 AM.
01-30-2013, 12:08 PM
#8
Joined: May 2011
Posts: 90
Quote:
Originally Posted by Vovin View Post
Ok, no paid reviews. Was the app featured somewhere? Or is it featured as a gift on sevices like FeaturePoints or AppCasher? Or on Gnome Escape?
Nope.
02-08-2013, 05:31 AM
#9
Quote:
Don't get me wrong, btw. - I was generally talking about how an app can raise in the charts even if it's only mediocre. Quite some devs use the things I mentioned, like paid reviews. Or cloning concepts which are popular.
I have one possible answer to this, and C- has mentioned it as well ...

the icon.

We recently changed our icon and have gone from 1000 Overall in the US to Top 100, and from 400 overall in Germany to #3 Overall app - mostly to do with an icon change and then a price drop to push home the increased rankings.

I posted about this earlier but I guess i broke a forum rule as the post was moved. The point I was trying to make is that icons are possibly more important than the app itself.

Think about this. you are a consumer, you LOVE Minecraft. You and 20 of your closest 12 yr old buddies talk about Minecraft all the time. A game called Battlecraft comes out. You say to your bussies - hey, here's a game like Minecraft but more about battles (I haven't even read a review or the app description - I have decided this on name an icon alone). You and your buddies try it and like it ... another hit is born!

If i is allowed within forums rules, I will post a link to the article I wrote about our icon success: http://forums.auran.com/trainz/conte...portant-Pixels)!

The key point is, I believe the app is becoming almost irrelevant in the app marketplace. The name, the icon, the current position in the rankings all outweigh the value of the game itself.

My 2c

Tony

Last edited by Tony@N3VGames; 02-08-2013 at 05:34 AM.
02-02-2013, 09:34 AM
#10
Did any of the app review sites review the app and helped it gain exposure?

Get your Android game reviewed on Games Reviewer.