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#1
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![]() Quote:
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#2
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The video was so aesthetically pleasing - although I couldn't quite relate how it integrates into the game as yet - I would honestly buy it "as is" and watch as it metamorphosed for hours on end. It's simply gorgeous.
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#3
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Anything by Fluttermind is an automatic must-buy. Just sayin'.
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#4
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2D(ene) FTW!
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#5
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Cripes - didn't think people would be posting about this so soon! For the record, obviously, the main aim is to get demonology into the hands of the under-fives. I'm seeing it as a mash up of 'Hello Kitty' and 'The Exorcist'*. As such, presentation is everything. :-)
Just for clarity, the video above isn't mine, nor specifically linked with my game - apart from the palette and use of light and shade... and the... um... movement of tentacles. I like to keep a record of what inspired me during development, and this is just one example. 'The Advisory Circle' and 'Space Alone' were my guidance for Incoboto. Bemuse's main muses haven't arisen quite yet. It is also a while away (even the core look is still being worked on) so don't expect too much too soon. In the meantime, I welcome visitors to the Fluttermind forums. My plan is to offer access to a free web-based version to everyone who comes and says 'Hi' during development. Thanks for the support, folks! *Maybe I'm joking about that mash-up. Maybe. |
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