Home
Reviews
Forums
New Games
Podcast
• submit tip •
  #1  
Old 03-17-2011, 01:46 PM
speednoisemovement's Avatar
speednoisemovement speednoisemovement is offline
Member
iPad, OS 4.x
 
Join Date: Mar 2011
Posts: 41
Send a message via AIM to speednoisemovement
Default Vetica: a font-based vertical shooter - play as the A from Helvetica!



Still not sold? Here's a "cinematic trailer":

Youtube link | Pop Up

And a gameplay video:

Youtube link | Pop Up
Reply With Quote
  #2  
Old 03-17-2011, 02:13 PM
ayrton1 ayrton1 is offline
Member
iPad, OS 4.x
 
Join Date: Nov 2010
Location: Cleveland,Oh. Usa
Posts: 91
Default Original

Looks like something different. Lets hope the gameplay is good.
Reply With Quote
  #3  
Old 03-19-2011, 04:40 PM
speednoisemovement's Avatar
speednoisemovement speednoisemovement is offline
Member
iPad, OS 4.x
 
Join Date: Mar 2011
Posts: 41
Send a message via AIM to speednoisemovement
Default

To answer some questions I've been asked elsewhere:

Game Center?
Next update.

Retina?
Next update.

Endless mode
Forthcoming, though probably not next update. There are a few other game modes in the works also.

HD/Universal?
Short answer: probably not, long answer.

You should be able to kill Comic Sans!
There is no secret cow level.
Reply With Quote
  #4  
Old 03-19-2011, 06:24 PM
Guise Guise is offline
Senior Member
 
Join Date: Jul 2009
Posts: 1,141
Default

Pretty solid vertical shooter. Wish the controls were a little tighter and the 'hitbox' a bit smaller--seems to be the entire 'A' that registers damage.

Looking forward to GC and eventually Endless mode.

Hope the game does well and a sequel based on Futura gets made.
Reply With Quote
  #5  
Old 03-19-2011, 06:45 PM
speednoisemovement's Avatar
speednoisemovement speednoisemovement is offline
Member
iPad, OS 4.x
 
Join Date: Mar 2011
Posts: 41
Send a message via AIM to speednoisemovement
Default

The hitbox is indeed smaller than the A but not as small as typical bullet-hell hitboxes. I'll consider changing it if a lot of people think it's too big, but it never came up in playtesting.

Before I understood the iPhone market, I had a tentative plan to follow up with "Tura." One of the things I'm considering now is a "Caves of Tura" campaign in a future update. Some people have suggested a skin, but that's not possible due to the different looks and proportions of the letterforms. "Caves of Tura" would have brand new enemies based on the Futura glyphs.

Could you elaborate re: your concerns with the controls?
Reply With Quote
  #6  
Old 03-19-2011, 08:58 PM
Guise Guise is offline
Senior Member
 
Join Date: Jul 2009
Posts: 1,141
Default

Quote:
Originally Posted by speednoisemovement View Post
The hitbox is indeed smaller than the A but not as small as typical bullet-hell hitboxes. I'll consider changing it if a lot of people think it's too big, but it never came up in playtesting.

Before I understood the iPhone market, I had a tentative plan to follow up with "Tura." One of the things I'm considering now is a "Caves of Tura" campaign in a future update. Some people have suggested a skin, but that's not possible due to the different looks and proportions of the letterforms. "Caves of Tura" would have brand new enemies based on the Futura glyphs.

Could you elaborate re: your concerns with the controls?
The controls are fine as is, though can sometimes feel a bit 'slippery'. Not a lag, really, or anything that urgently needs to be addressed.

'Caves of Tura' sounds awesome. Thanks for the quick response.

EDIT: The 3 star review on iTunes elaborates on the controls slipping sometimes. Again, I don't find it to be a major issue.

Last edited by Guise; 03-20-2011 at 01:35 PM..
Reply With Quote
  #7  
Old 03-20-2011, 03:01 PM
deadclown deadclown is offline
Senior Member
 
Join Date: Apr 2009
Posts: 769
Default

Quote:
Originally Posted by speednoisemovement View Post
The hitbox is indeed smaller than the A but not as small as typical bullet-hell hitboxes. I'll consider changing it if a lot of people think it's too big, but it never came up in playtesting.

Before I understood the iPhone market, I had a tentative plan to follow up with "Tura." One of the things I'm considering now is a "Caves of Tura" campaign in a future update. Some people have suggested a skin, but that's not possible due to the different looks and proportions of the letterforms. "Caves of Tura" would have brand new enemies based on the Futura glyphs.

Could you elaborate re: your concerns with the controls?
But...but...why can't we kill Comic Sans glyphs!

Using Garamond!
Reply With Quote
  #8  
Old 04-18-2011, 03:30 PM
korl666 korl666 is offline
Member
 
Join Date: Oct 2010
Posts: 47
Default Fun

Looks fun, downloading...
Reply With Quote
  #9  
Old 04-19-2011, 03:31 AM
hamster787 hamster787 is offline
Senior Member
 
Join Date: Sep 2010
Posts: 648
Default

edit: NM im downloading anyway

Last edited by hamster787; 04-19-2011 at 03:34 AM..
Reply With Quote
  #10  
Old 04-18-2011, 04:47 PM
ImStrapped's Avatar
ImStrapped ImStrapped is offline
Senior Member
iPod Touch (4th Gen), OS 4.x
 
Join Date: Mar 2011
Posts: 463
Default

Very unique idea, looks like fun!
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


iPhone Game Reviews | iPhone Apps

All times are GMT -5. The time now is 09:00 PM.