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  #121  
Old 07-10-2010, 11:39 PM
tatoforever tatoforever is offline
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Quote:
Originally Posted by ASB View Post
Do you think you could contact me too?
I'll try to contact peoples from this thread but you better watch out for the FM beta testing thread in case i forgot somebody.
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  #122  
Old 07-10-2010, 11:45 PM
ASB ASB is offline
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Quote:
Originally Posted by tatoforever View Post
I'll try to contact peoples from this thread but you better watch out for the FM beta testing thread in case i forgot somebody.
Alright, I'll keep an eye out for it.
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  #123  
Old 07-10-2010, 11:49 PM
tatoforever tatoforever is offline
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I forgot to attach the first floor map on page 12.
This is one of the 5 indoor floors, every single room in the map is a walkable/explorable room/area, enjoy.
Attached Images
File Type: jpg First_FloorHIGH.JPG (304.0 KB, 16 views)
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  #124  
Old 07-10-2010, 11:49 PM
BrianBSHS BrianBSHS is offline
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Cool

Quote:
Originally Posted by tatoforever View Post
I'll try to contact peoples from this thread but you better watch out for the FM beta testing thread in case i forgot somebody.
I would love to help you test in any way possible, just shoot me a PM.
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  #125  
Old 07-10-2010, 11:52 PM
gatorsxrule gatorsxrule is offline
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Quote:
Originally Posted by tatoforever View Post
Somewhere between 6-8 US$ for Iphone/Android version. PC/Mac/Web version will be around 20$.
However, we still not sure about theses prices. We will first see how people respond to the playable demo coming this summer and how much are they really waiting Forgotten Memories, and then we will tag the final price but is something located on theses numbers.
Cheers,
Those prices will be more than fair, you could probably sell the iPhone version for 10$+ easy! Make sure you put that you need a new device first in the description so you won't get a s***load of bad reviews about not working with people devices

Quote:
Originally Posted by tatoforever View Post
I'll try to contact peoples from this thread but you better watch out for the FM beta testing thread in case i forgot somebody.
It'll be sweet if I could beta test a game as epic as this one

Last edited by gatorsxrule; 07-11-2010 at 12:01 AM..
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  #126  
Old 07-11-2010, 12:00 AM
tatoforever tatoforever is offline
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Quote:
Originally Posted by gatorsxrule View Post
Those prices will be more than fair, you could probably sell the iPhone version for 10$+ easy! Make sure you put that you need a new device first in the description so you won't get a s***load of bad reviews about not working with people devices
Yes,
That's why we will wait a bit more to set the final price. A 10$ still fair for the quality of the game. We wont however come over 10$, that's for sure.
About the game description:
It will be shown in the App Store page info, under the
"Minimum/recommended requirements"
Even if you buy it, the game will simply exit when loading as the hardware requirement will also be soft-coded on the game source code. Even if you are smart enough to crack the game, lets say, disabling shaders on the game, you still not be able to play it as the amount on vertex to process will simply make your iPhone/App crash. Last one is quite an extreme, but ho knows. ^^
Cheers,

Last edited by tatoforever; 07-11-2010 at 12:04 AM..
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  #127  
Old 07-11-2010, 12:11 AM
tatoforever tatoforever is offline
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As a side note to the gameplay time:
It takes about 3 hours to go over all rooms (just get in for 5-10 seconds and get out), without any key, no enemies, no pursuit, no cinematic, no boss-fight, no puzzles, nothing to pickup, zero exploration, floor by floor. Plus the out-door levels!
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  #128  
Old 07-11-2010, 12:11 AM
gatorsxrule gatorsxrule is offline
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I know you would do that but a lot of people won't read the minimum requirements. Then after they buy it and when they start the game and it crashes they will leave a review like this
Quote:
"OMG I started the game on my iPod and it crashes as soon as it starts, Developers plz fix this I wanna play this sooooo much"
Also if it just says iPod touch 3G under requirement people with 8Gb will say the same thing except they will also say
Quote:
I have a 3G 8Gig iPod touch and crashes on startup even though I have a 3G which it says I need, Dev plz fixx
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  #129  
Old 07-11-2010, 12:18 AM
tatoforever tatoforever is offline
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Quote:
Originally Posted by gatorsxrule View Post
I know you would do that but a lot of people won't read the minimum requirements. Then after they buy it and when they start the game and it crashes they will leave a review like this


Also if it just says iPod touch 3G under requirement people with 8Gb will say the same thing except they will also say
The game wont crash unless is a fully cracked/altered version (removing shaders, etc, or the hard-coded hardware requirements).
But in case you buy the game but you don't meet the min requirements. When opening the game, a nice iPhone pop-up window will shown up telling you that you don't have the minimum requirement to run the game. Don't worry, the min requirement will be the first thing people will see on the description page:
Eg: Iphone 3GS/iPod Touch 3G (32/64GB), 8GB not compatible.
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  #130  
Old 07-11-2010, 12:20 AM
gatorsxrule gatorsxrule is offline
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Quote:
Originally Posted by tatoforever View Post
The game wont crash unless is a fully cracked/altered version (removing shaders, etc, or the hard-coded hardware requirements).
But in case you buy the game but you don't meet the min requirements. When opening the game, a nice iPhone pop-up window will shown up telling you that you don't have the minimum requirement to run the game. Don't worry, the min requirement will be the first thing people will see on the description page:
Eg: Iphone 3GS/iPod Touch 3G (32/64GB), 8GB not compatible.
Oh, ok I get it now
Hopefully you won't have any problems with those kind of reviews then
Good Luck with the game!
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