Quote:
Originally Posted by Little White Bear Studios
Sounds like your installation of the SDK may be wacky. I can see UIKit in the add frameworks list. In mine, I have a couple red ones, but if I hover over them, they say they are from the 3.0 SDK instead of 4.0.
Try making a sample project, and see if you can get it to work before trying to get OF to work.
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Yes, it works without OF, only a few errors where I am referring to OF though. FYI, I am using Unity 3D, although it isn't a huge difference when it comes to OpenFeint, still the same general idea.