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iPad: Can Knockdown - Amazing and FREE game by Infinite Dreams

12-14-2010, 03:34 AM
Can Knockdown - Amazing and FREE game by Infinite Dreams

Hey Touch Arcade Fans!

Infinite Dreams proved that 24 hour projects can successfully compete against other games on the market. iDreams previous quick app – Plasma Globe – has been downloaded over one million times in just seven days! Now “Can Knockdown” will try to copy this huge success.

This free and universal App includes many astonishing features which will amaze your friends and make you come back for more! Online leaderboards via Game Center, absolutely gorgeous graphics, high-res Retina display support, unique and realistic physics engine, multipliers, explosive action and so much more! Can Knockdown is like a miraculous carnival fun fair - only better!

Please download the game and leave your comments here. We are more than happy to hear value feedback from professional gamers from Touch Arcade. Thanks!
12-14-2010, 06:37 AM
Enjoying this game upgraded to the extra content . Great graphics and physics
12-14-2010, 08:55 AM
Originally Posted by Howlingwolf View Post
Enjoying this game upgraded to the extra content . Great graphics and physics
Thanks for update. I'm glad you like it
12-14-2010, 02:58 PM
I downloaded, bought upgrade and reviewed in AppStore

How on earth the developer does it is beyond me, apart from the technical coding itself which deserves commending, it's the execution of their ideas that has something extra, time and time again the dev releases another app, and it has my full attention and admiration.

I have a folder thanks to OS4.2 which is now looking like a showcase for infinite dreams, I go there every once in a while to "chillax"...

Absolutely worth downloading. To give some context to my enthusiasm, I was playing borderlands on ps3, got stuck with a crappy sniper rifle part hunt so was looking online for tips, noticed the app had downloaded, gave it a spin... Still yet to get back on ps3 lol
12-14-2010, 06:00 PM
Very good game with endless gameplay.

What could be improved:
- sound at impact the ball into the cans
- ball speed / response time
12-14-2010, 07:53 PM
So, after playing this for the last hour or so, I have to admit, I don't quite understand the physics behind this game. I've tried to vary my movement to see how it affects the motion of the balls, but I don't get it. It doesn't seem like the moves I make are translated into a regular motion on the ball. A quick flick seems to do the same thing as a short, slow flick. A long flick doesn't seem to make the ball go any higher, but then a faster flick doesn't necessarily put any extra height on the ball either. What am I doing wrong? What am I missing? Maybe one of the ID devs can comment on how best to make corrections in my finger motion to create actual, repeatable changes to the ball in-game.

One additional comment regarding the levels, but I would really like to see some variety in the order of the levels. As best I can tell, the arrangements of the cans will be the same for every game. I'd like to see the arrangements in a random order.

On the positive side, the game looks great. The visuals are just awesome. The winter level looks perfect. Definitely worth $0.99 just to look at.

Xbox Gamertag & Game Center: CzarCastic
12-15-2010, 04:57 AM
Thank you all for the feedback. In the meantime check the winter level!

12-20-2010, 03:52 AM
Originally Posted by hachi2308 View Post
Very good game with endless gameplay
... and new stuff is coming
12-20-2010, 07:30 AM
Check the Can Knockdown Contest – you can win Infinite Dreams games!