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03-18-2011, 02:08 AM
#91
Joined: Nov 2010
Location: Stockholm, Sweden
Posts: 61
Quote:
Originally Posted by ATC View Post
Could any brave person with the update installed confirm that logging in and out of Crystal as a guest won't reset your high scores? I'm not as concerned with puzzle progress as scores.

If anyone would be so kind as to post the current high score too, that would be appreciated. Thanks.
I'm obviously biased but it should be fixed, yes!

I highly recommend using a real account in either Game Center or Crystal though, otherwise you will lose the score when resetting the device or changing device.

If the in-game score is shown as 0, please check Crystal or Game Center for the actual score stored online. We suspect there might be an issue with updating the in-game information which is why the number of achievements shown also is out of sync sometimes.

The current high score in Crystal and this is the highest I've ever seen in the game including scores before it was released,

1. conceptcar3 - 76 323 312

Congratulations to conceptcar3, now who will be the first to crack 100 million?

Henrik, Vishindo
03-18-2011, 11:28 AM
#92
Thanks for the extremely speedy reply. Now that I know my paltry 36 million is so far off the top, I can live without knowing how far down I am. Congrats indeed to conceptcar3, that's impressive.

Thanks again tzael/Henrik for your continued attention. Every release has hiccups, but truthfully, the gameplay is what's important and it's never had a problem or stopped being fun.

03-18-2011, 06:38 PM
#93
Joined: Nov 2010
Location: Stockholm, Sweden
Posts: 61
Quote:
Originally Posted by ATC View Post
Thanks for the extremely speedy reply. Now that I know my paltry 36 million is so far off the top, I can live without knowing how far down I am. Congrats indeed to conceptcar3, that's impressive.

Thanks again tzael/Henrik for your continued attention. Every release has hiccups, but truthfully, the gameplay is what's important and it's never had a problem or stopped being fun.
36 million put you around top ten in the world, enough said!

Henrik, Vishindo
04-01-2011, 03:30 PM
#94
Joined: Nov 2010
Location: Stockholm, Sweden
Posts: 61
Collision Effect 1.2 Life Force (April)

Hi guys & girls!

We've taken all feedback into account and are working harder than ever to bring you our first major update and here are the exclusive details just for you!

Life Force mode
* A variation of Action mode where you get Life Force
* You lose your Life Force when different colored Zybbles collide
* Without Life Force, it works just like in Classic action mode
* You can regain Life Force by triggering explosions; first time after 5 explosions, then after 10, 20, 30, 40 and so on

60 new, very challenging puzzles
* For a total of 120!

Continue from wave option
* In both Classic and Life Force action modes, continue playing from any wave as practice

Game Center integration
* Access Game Center leaderboards and achievements directly from within the game

iPad 2 optimized
* We're pushing the particle system even further with a special configuration for iPad 2
* Bigger explosions, more particles and better effects overall

As usual, I'm happy to answer any questions and appreciate all feedback!

Finally, here are two screenshots showing some of the new puzzle levels.

Thanks,
Henrik, Vishindo




04-01-2011, 04:06 PM
#95
Joined: Oct 2009
Location: Greenville, SC
Posts: 8,255
Update sounds awesome! This is already a game I usually can't get away from playing at least once a day. The added Life Force mode sounds like a good one and I also like the idea of being able to play from a certain wave.

Has this been submitted for approval yet? Can't wait until it hits the store.
04-01-2011, 05:05 PM
#96
Joined: Nov 2010
Location: Stockholm, Sweden
Posts: 61
Quote:
Originally Posted by awp69 View Post
Update sounds awesome! This is already a game I usually can't get away from playing at least once a day. The added Life Force mode sounds like a good one and I also like the idea of being able to play from a certain wave.

Has this been submitted for approval yet? Can't wait until it hits the store.
That's great to hear, we are aiming for release in April but are working as fast as we can to get it out quickly!

Henrik, Vishindo
04-04-2011, 08:56 PM
#97
Looks like more great fun to be had. As with awp69, I'm still playing daily. Thanks for the continued attention.
05-29-2011, 11:02 AM
#98
Quote:
Originally Posted by tzael View Post
That's great to hear, we are aiming for release in April but are working as fast as we can to get it out quickly!

Henrik, Vishindo
Hello,

When will the new update be available?
I'm waiting to it before buying the game! I can't wait!
05-30-2011, 02:43 AM
#99
Joined: Nov 2010
Location: Stockholm, Sweden
Posts: 61
Quote:
Originally Posted by Fil2 View Post
Hello,

When will the new update be available?
I'm waiting to it before buying the game! I can't wait!
We actually finished the update in April as planned but due to circumstances out of our control it was delayed. Should be any day now


Henrik, Vishindo
05-30-2011, 03:00 AM
Joined: Sep 2009
Location: Shanghai, China
Posts: 2,024
The update has already been submitted, right?

Extensive Knowledge of CBT. Just send me a PM!