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#1
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Hey Everyone!
So, admittedly we are quite new here, but we feel that now is the right time to specifically post about our upcoming game. We have enough information already that there is lots to see, and still a ton more to come. We really hope to get a ton of community feedback both good and bad regarding the game. We update almost nightly with new media. ****Newest media can be viewed here!**** ****Older media posts can be viewed here!**** So with that said let me introduce you guys to our game ---------------------------------------------------------------------------------------------------------------- The Story So Far It stars none other than Captain Hugo Cannon Tredder! A down-on-his-luck pirate searching for the legendary Island of Kullvaria. Why is it legendary? Because no one has ever been there! Except, of course, for Hugo. A once proud and fearce Captain, Hugo lead a swashbuckling expedition to find the legendary Island of Kullvaria. Following bits and pieces of information scrapped together from various olde texts and dusty pages of words forgotten, he charted a course past the Ruby Storms and through the Emerald Seas. As a man of literature he learned early on in life that not all legends are myth and not all myths are to be taken lightly. Eventually he and his crew made it to that Island, but it was a trip he would never forget. Memories of his crew being swallowed up by the seas haunted his thoughts as he drifted home on a raft, a parting favour and a dire warning from the mighty and mythical Abaddon and the strange cursed creatures in the night. Fast forward many years to a man that never made it to Kullvaria, a man who lost everything in one swift blow. A desperate, aging drunken shallow of a man that will stop at nothing to get back to that Island and reclaim what is rightfully his for the taking! Not a beast nor man will stand in his way nor will the fabled Curse of Kullvaria! Alright, well I really hope that intro peaked your interest as we have a lot to show you guys. ---------------------------------------------------------------------------------------------------------------- What is Curse of Kullvaria? You might be asking, well, that sounded pretty interesting, but, what IS Curse of Kullvaria, and why should I be interested? Ah! Fantastic questions! Curse of Kullvaria is a twin stick isometric, pirate themed, shooter. This will be classic, tried and true dodge and shoot game play. Why should you be interested? Well, for one, we are offering and striving for a high fidelity experience that also encompasses great pick up and put down game play. Visual style and great game play is not all that we have to offer. We have also planned for post release support for both Survival Mode and the upcoming Story Mode. Our road map, seen below, only details 2 updates, but you can expect at least 3 more after that, each containing a new Story level and an unlockable Survival level. This is a guarantee. Beyond that, if we find that sales are strong, we will continue Hugo's adventure, to new and interesting places! Kullvaria is a mysterious place with hidden secrets waiting to be found. We are in this for the long haul and we really hope you will join us. ![]() ---------------------------------------------------------------------------------------------------------------- Meet The Cast! ![]() ![]() ![]() ![]() ![]() ---------------------------------------------------------------------------------------------------------------- Follow Us! Blog YouTube Who We Are Next let me introduce you to the two developers on this game. Michael Jarvis (me) - Geta-Ve I am 26 years old Canadian born awesome guy! at least my wife tells me so... ^_^ ![]() Michael's Work Low-Poly Modelling Reel 2011 Raveen Rajadorai - Ollarin Raveen is a 23 year old super cool dude. At least, I tell him so... :P ![]() Raveen's Work Animation Reel 2011 Rigging Reel 2010 This is our first project for the iOS and we are totally stoked for its release. ---------------------------------------------------------------------------------------------------------------- Below you will find our current road map for Curse of Kullvaria. Game Features Version 1.0 Version 1.0 Submission Date - The release date is tentative and dependent on how smoothly production goes.
Game Features Version 1.5 Version 1.5 Submission Date - ? - Price: Free
Game Features Version 2.0 Version 2.0 Submission Date - ? - Price: Free
Last edited by Geta-Ve; 09-02-2011 at 10:33 AM.. Reason: Updated story |
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#2
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August 21 2011
Hey Everybody! Been a few days since we have posted, for which I am sorry, so many things to go on about, but I will leave that for the blog post which should be going up by tomorrow. I am just proofreading it at the moment. But for now enjoy a new playtest video, showcasing moving water (work in progress) and lots of enemies! Woo! Let us know what you think! ![]() Youtube link | Pop Up Last edited by Geta-Ve; 08-22-2011 at 02:16 AM.. |
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#4
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-reserved-
Last edited by ImNoSuperMan; 08-12-2011 at 04:16 AM.. |
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#5
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-reserved-
Last edited by ImNoSuperMan; 08-12-2011 at 04:16 AM.. |
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#6
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do you have a video of ur game?
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#7
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Hey Starish! We definitely have some videos for you to check out! Take a gander at the second post.
Thanks!
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#8
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Hey there everyone, just wanted to let you know that we will have another update for you all tonight. Roughly 3 hours. Should be a lot of pictures of UV Maps and such.
![]() Just a heads up for some wondering. Once the May beta of UDK hits, I will be delving in to it pretty hard, finally setting up our project properly. At that point I will know how viable our June 30th submission date actually is. Cheers! |
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#9
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Interested. Will this be out by the end of the year?
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#10
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Hey arta! We are hoping to submit by June 30th! Thanks for your interest!! |
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