• Publisher: Pixelbite
  • Genre: Racing
  • Device: Universal
  • Size: 95.8 MB
  • Version: 1.1.0
  • Price: $0.99
  • Average User Rating: 3.8 (8)
App description: Whod a thought robbing the bank would be the easy part? Now comes the real challenge - to escape with your hard-earned loot having the fuzz hot at your heels!

Weave in and out of oncoming traffic; dodge, outrun or ram pursuing police cars
and just generally crash, smash and thrash your way through 16 varied levels.

Lets face it: beating someone across the finishing line is a lot of fun,
but not nearly as much fun as tackling them into oncoming traffic to watch
chaos ensue. The Developers behind Reckless Racing now brings you Reckless Getaway!

FEATURES:
- 16 eye-popping, visually amazing Tracks
- Simple and effective controls
- Unlock new tracks by being Reckless and earning stars
- Game center enabled, show you're better than the rest and complete all achievements!
- Astonishing physics brings chaos to another level

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"Part of the Quality Index's Top 10 games list"
"July's game of the month!" - Appstore Arcade
"One of the hottest five games for July 2011!" - AppAdvice Daily

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crex's comments:




Retina Screenshots
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iPad Screenshots:
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07-13-2011, 10:27 AM
#21
Looks like a pile o fun. I'm in as soon as it hits the store.
07-13-2011, 12:43 PM
#22
ok early non-US adopters, how is it?

07-13-2011, 12:50 PM
#23
I will wait for the inevitable 99 cent Labor Day sale.
07-13-2011, 01:25 PM
#24
Quote:
Originally Posted by caanerud View Post
I will wait for the inevitable 99 cent Labor Day sale.
what he said

Game Center: Nizen
07-13-2011, 02:02 PM
#25
Game Impressions

Early impressions, but disappointed with this so far.

Firstly, this is much more of an endless runner type of gameplay than a racer. You cannot accelerate or brake, only steer left and right.

The handling of the car feels too "light," as if there's just not enough weight to it. Consequently collisions and your whole general interaction with the game world feel flimsy and unsatisfying.

Worst of all, the frame rate is consistently noticeably choppy. Not to the point of being unplayable by any means but this is not running at 60 FPS and you know it. Not even close. And mind you this is on an iPad 2. In light of other racers (not that this is a racer) that have come out recently this is simply unacceptable and severely hinders enjoyment.

The gameplay itself is just deflatingly basic. Again, think "endless runner" territory.

Had this been a lite version I'd be just about at the "delete and move on" point already. As it is, I'm compelled to persevere mainly from the stubborn insistence to salvage some kind of fun out of my $4 before I resign myself to it being wasted.
07-13-2011, 02:10 PM
#26
Quote:
Originally Posted by Gabrien View Post
Early impressions, but disappointed with this so far.

Firstly, this is much more of an endless runner type of gameplay than a racer. You cannot accelerate or brake, only steer left and right.

The handling of the car feels too "light," as if there's just not enough weight to it. Consequently collisions and your whole general interaction with the game world feel flimsy and unsatisfying.

Worst of all, the frame rate is consistently noticeably choppy. Not to the point of being unplayable by any means but this is not running at 60 FPS and you know it. Not even close. And mind you this is on an iPad 2. In light of other racers (not that this is a racer) that have come out recently this is simply unacceptable and severely hinders enjoyment.

The gameplay itself is just deflatingly basic. Again, think "endless runner" territory.

Had this been a lite version I'd be just about at the "delete and move on" point already. As it is, I'm compelled to persevere mainly from the stubborn insistence to salvage some kind of fun out of my $4 before I resign myself to it being wasted.
That's too bad, I was excited for this too. You mentioned endless runner a couple times so is there no end to each track or does just not having complete control of the car make it that way?

Gamecenter - Kurosaki Ichigo
07-13-2011, 02:10 PM
#27
Quote:
Originally Posted by caanerud View Post
I will wait for the inevitable 99 cent Labor Day sale.
I think you'll be waiting longer than that, are you patient?

Drat!
07-13-2011, 02:18 PM
#28
Quote:
Originally Posted by hbernritter View Post
That's too bad, I was excited for this too. You mentioned endless runner a couple times so is there no end to each track or does just not having complete control of the car make it that way?
The latter. Tracks are indeed varied and have an end. It's just the gameplay is of the shallow pick up and play variety characteristic of endless runners. Which, to be fair, in itself would not be necessarily terrible even if I expected something else, had the game been technically sound and highly polished. It isn't.
07-13-2011, 02:18 PM
#29
This game looks awesome! Too bad about the impressions. I'll still give it a go.
07-13-2011, 02:33 PM
#30
After Gabriens impressions I'm giving this second thoughts I was always worried about the frame rate as they could never get that right in Reckless Racing might pick up something else instead

Gamecentre- howlingwolf70, Open Feint -howlingwolfuk
Plus+ - howlingwolf. Crystal - syclone

Currently playing - Bumpy Road,Dofus Battles,Zenonia 3,Paladog,Nuts!

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