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09-15-2011, 01:11 PM
Joined: May 2011
Posts: 577
I love this game so far! There arn't many people online (bummer) but I hope are many more soon. I am thinking about buying the premium pack, but the price is holding me back. The game give you the feel of what is all there through the free games. I urge you to get this game!
09-15-2011, 02:13 PM
Joined: Jun 2009
Posts: 10
I love the web-game and I like it on my iphone, BUT

On the iphone its difficult to see the strength of each movement when you have to push your finger on the sprite.

Update: After some time you get used to it.
So thumbs up! 5 Stars!

Last edited by kottan99; 09-16-2011 at 01:03 PM.

09-15-2011, 03:16 PM
Joined: Jun 2010
Location: Southern Indiana
Posts: 13,574
Send a message via MSN to syntheticvoid
I think I actually prefer these types of set-ups in games...

Letting us have a minimal amount of gameplay (kind of like a lite version) - and then being able to buy the rest if we want to...

Instead of playing through a lite version, then loosing progress if you decide to buy the full version, and dealing with ads, it's all in one nice neat little package.

:;:2015 GOTY List [so far-in no order]:;: Sproggiwood, Space Marshals, Wizards And Wagons,
.Decluster Zero, Downwell, Templar Battleforce, Implosion - Never Loose Hope
:;:GAMECENTER ID:;: syntheticvoid (please say you're from TA)
09-15-2011, 05:21 PM
I was wondering when you guys would get around to iOSing Globulos, loving it!... i remember wasting so much time on the soccer type game online, kudos for bringing it ... Lets hope you get the credit for this mechanism, theres way too much "this game is like xxxx" where xxxx IS the rip off.

09-16-2011, 02:21 AM
Joined: Jul 2009
Location: Beta Antares IV
Posts: 921
I came upon a version that had been upgraded completely when I was introduced to this, so I had all the levels available and I don't know which levels are available without purchase.

But I can say that I really like the game! I've played all twenty game types on it -- what I was calling levels -- and I can't decide which I like more. Everything from Snooker (very pool-like) to Croquet to darts to soccer, tic-tac-toe and all kinds of creative game types in addition. And it all revolves around accurately flinging your little animated round Globulos characters as precisely as possible to either get them to land in a specific place or knock another Globulos or ball into a specific place, while your opponent is trying for the same objective! I gotta try the online part.

It's addictive and fun. I find myself playing it while I wait in the car to pick up my kid from school.

Member of Atypical Beta Group Callsign: SAB Frumius
Playing: Battle Supremacy Sky Gamblers: Storm Raiders Battle Supremacy: Evo (Fan Pages).
Member of Revo Beta Group Revo Gameplay videos (SAB YouTube channel)
09-16-2011, 01:04 PM
Joined: Jun 2009
Posts: 10
In the mean time its much better to find other players online.
Its really fun!
09-16-2011, 03:49 PM
Joined: Feb 2011
Posts: 298
This game is great. It may be $5 but at the same time I played this game for about 5 hours over the first two days it came out. Well worth the money if you liked the 4 free game modes.

I have not played online yet, but the aiming is very easy and simple. Despite what others say.
09-21-2011, 06:44 AM
Joined: Jan 2010
Posts: 21

could someone in the US (I know it's early!) confirm Globulos Mania
is #25 of the top25 free US iPhone games?

09-21-2011, 06:47 AM
Joined: Apr 2009
Location: Indiana, USA
Posts: 5,711
Originally Posted by globulos View Post

could someone in the US (I know it's early!) confirm Globulos Mania
is #25 of the top25 free US iPhone games?

I'm seeing it at #35. I hope it gets there though! I bought the full IAP, and enjoy it quite a bit.

Tug Boat Minister of Propaganda
Proud member of T.A.A.P. - Touch Arcaders Against Piracy. Over 500 members and counting. Join now!
09-22-2011, 12:58 PM
Joined: Feb 2009
Posts: 6,897

I am not a dev, I just post here.
I am not a dev, I just post here.
I am not a dev, I just post here.

Last edited by arta; 09-22-2011 at 01:00 PM.