App description: New 1.2 Version : Many fixes + Game speed control !!! x1 x1.5 x2 x3

"Alien Menace" in its mobile version is the official adaptation, for one player, of the eponymous card game. Simple rules allow for a quick start and full of action, twists and turns games that will require luck and strategy.

Alien Menace will propel you into a futuristic world where are competing, in breathless and ruthless face-to-face, on one side a load of heavy weapons, grenades and desperate energy and on the other sharp fangs and other poisoned darts.

To save humanity and get out of that living hell it has just landed on, the Space Marine -you- must fight his way up to a dimensional portal through the devastated base.

In each room, you'll find weapons and equipment, but will also have to fight the abominations that plague the area. Whatever their size and appearance, these aliens "things" are just plain killing machines.
The Omega Base portal has provided them with an unexpected opportunity to take their revenge on humans by attacking them by surprise. But chance has hopefully jammed up the workings of their invasion plan ...

They now have to deal with a tough, stubborn, resistant and over trained grain of sand : You.

The player who embodies the Space Marine is always under stress :
The slightest mistake can soon prove being deadly, and he has only three precious hit points.
For him, every injury counts ; if he arrives weakened at the portal, his chances of success will be by far lower. You must therefore make the right choices and do your best with the weapons and actions you have, but also guess when and how to take critical risks.

The Alien player -managed by the AI- sends his monsters, big or small, to the fight, in order to trap the Marine player and force him to make hazardous choices, as called by necessity.

**********
The rooms
**********

Each room of the Omega Base has distinct characteristics :
Some will be more advantageous to the Space Marine, others to the Alien, while others have will influence how the battle will unfold.
At the beginning of the first round, the Space Marine player chooses which room he heads to among the two room cards that have been revealed.
But that choice, in the following rounds, will be up to the player who lost the fight in the previous room.

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Cards and tokens
**********

During fights, players lay down cards they have in hand in an escalation of force :
The Marine uses lethal weapons, the Alien unleashes raging monsters... and both have in reserve combat actions aimed to surprise the opponent and change the course of confrontation.

Players also have tokens, representing for the Marine bursts of courage and for the Aliens monsters fits of berserking rage. During combat, each player can throw previously earned tokens in an attempt to increase its strength :

"Attempt", because it still is necessary that the token lands on the correct side ...
Guaranteed thrills !

Inspired by FPS (First Person Shooter) video games, Alien Menace is a dynamic card game in which two players battle to gain control of a teleportation portal.
Players-the human Space Marine and the AI alien forces- will struggle at every fight, using special cards and tokens allowing them to bid until one of them becomes the strongest.

As required in that Alien tainted Sci-Fi universe, one player (the human) plays a heavily equipped and armed Marine while the other (the AI) takes over a horde of warlike aliens, ready to tear their opponents using...well, let's call that their natural talents.

Based on simple rules, Alien Menace throws players in an immersive atmosphere and propose short games, for more nervous and eventful clashes : Get ready for no mercy confrontations !

The Marine advances only if he manages to kill all creatures present in each room, and the Alien -that must prevent the portals destruction- will draw him back whenever he manages to hurt him.
05-05-2011, 11:35 PM
#21
Great game! Feels simple at first, but in managing multiple resources (coins, weapons, actions, and events) gives lots of options. Different combinations can give you Better odds in each battle. It pays to be aware of the aliens potential combo's and the rooms change your tactics as well. You have to plan for the battle that you are in, and for the remaining rooms at the same time.

I hope in the future:
1. To play as the aliens and they to wear down the marine
2. Multi player
11-21-2011, 12:59 AM
#22
Arise!

I'm puzzled as to why the aliens block off one of the rooms. Letting the player have a choice of room would add another strategic element, and make the game more fun.

11-21-2011, 05:33 AM
#23
Joined: Feb 2009
Location: Redding, CA, USA
Posts: 11,158
Quote:
Originally Posted by Misguided View Post
Arise!

I'm puzzled as to why the aliens block off one of the rooms. Letting the player have a choice of room would add another strategic element, and make the game more fun.
Yeah but I think there is at least one card that lets you bypass a blocked entry and don't you have a choice of rooms when retreating?

Tim "Lord Gek" Jordan, Game Consultant
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11-21-2011, 11:35 AM
#24
Not sure, Tim, I've only played one game. It just seemed like a strange design decision to me.
11-21-2011, 04:47 PM
#25
Quote:
Originally Posted by LordGek View Post
Yeah but I think there is at least one card that lets you bypass a blocked entry and don't you have a choice of rooms when retreating?
If you lose a life then you get to choose either room on your next turn. If you win a round then the aliens choose the room that benefits them more. I'm loving the game. I just need more of it! More decks as an iap would be cool and more rounds per game.
07-10-2012, 01:23 AM
#26
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,286
This game has disappeared from the appstore.

I love this game...wanted to re-install it; no dice. This is really starting to piss me off, all of my obscure favorites seem to be vanishing from the wifi store.

Blackhelios had another game I wanted to reinstall that I never really got around to playing; a euro-boardgame named Joan of Arc.

Something fishy is going on here; if you search for Blackhelios, you'll find a developer, but it must be a different one. This blackhelios has 3 releases, all children's games, if I remember.

Screw the appstore. I got my .ipa's...I would rather just pay for a game via credit card or paypal direct from the developer right now and recieve an .ipa in my inbox. That is, until Apple gets around to unscrewimg up the Windows version of iTune, and quits screwing around with their search engine, app acceptance policies, obsessive submission policies but anything goes update rules, etc.

It's 2 in the morning and now I can't get my game on dammit.

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01-16-2013, 03:12 AM
#27
Joined: Dec 2009
Location: Fort Lauderdale
Posts: 5,286
IT'S BACK IN THE STORE! Blackhelios must have had issues, the publisher completely dissapeared from the store. All of there games are back. Now I can finally learn how to play Jean de Arc.
01-16-2013, 04:27 AM
#28
Joined: Jan 2011
Location: Ankh-Morpork
Posts: 2,542
Quote:
Originally Posted by Greyskull View Post
IT'S BACK IN THE STORE! Blackhelios must have had issues, the publisher completely dissapeared from the store. All of there games are back. Now I can finally learn how to play Jean de Arc.
I hadn't even noticed they'd disappeared, to be honest. Played another game of this as a result of seeing the thread pop up, and like it way, way more on the iPad, definitely; this always felt a little fiddly and unfriendly on my iPod Touch, and I didn't spend much time with it.
02-20-2013, 06:25 PM
#29
Joined: Apr 2009
Location: Indiana, USA
Posts: 5,711
I just stumbled onto this from a post on BGG. This is actually a lot of fun. I highly recommend it.

Link to physical version: http://boardgamegeek.com/boardgame/99976/alien-menace

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