Generations (working title) a Metroidvania type game

11-25-2011, 09:15 PM
#1
Generations (working title) a Metroidvania type game

Hi all, long time poster and long time wanna-be iOS game maker!

Over the years I have tried many times to get into iOS gaming but it's been rather hard, as someone who can 3D model, draw and with a huge interest in the platform I have worked on lots of things including the anime styled MUD Rally which never saw the light of day

However, I am glad to announce that my latest game based on an idea I have had for years has finally become reality, and I call it Generations.



Generations is based on the genre of upgrading and progressing to finish the story aka metroid and castlevania SotN to name a few classics.

The game was originally designed to work on all devices but as the game went on it's now become a more modern device only game 3GS and up. Do not let the 480 x 320 res fool you as the game has a lot of visual effects going for it right now and is also suppose to emulate the look and feel of those old 16 bit games from the snes and megadrive era, which I think works really well currently




I look forward to updating this thread where possible! enjoy!

3D modelling, design and sequential artist / GameCenter ID: Diab
11-25-2011, 09:29 PM
#2
Graphics look good.

Gamecenter Id: Mr. Grizzly II

11-25-2011, 11:09 PM
#3
I remember that Mud Rally thread, been a long while: http://forums.toucharcade.com/showthread.php?t=22269

And this new game looks great. Hopefully the animations and controls are on point.
11-26-2011, 04:00 AM
#4
Quote:
Originally Posted by arta View Post
I remember that Mud Rally thread, been a long while: http://forums.toucharcade.com/showthread.php?t=22269

And this new game looks great. Hopefully the animations and controls are on point.
yeah, looks good, but waiting for a video.

Gameloft Live: IDontKiIIPpl (idontkiippl without capital letters)

I make EDM music No I'm not some pro who's signed to some major lable.http://YouTube.com/okayyymc3
11-26-2011, 07:39 AM
#5
Quote:
Originally Posted by LOLavi View Post
yeah, looks good, but waiting for a video.
Sometime soon hopefully, still need to nail a few things before I can move on to that stage.

3D modelling, design and sequential artist / GameCenter ID: Diab
11-26-2011, 07:59 AM
#6
I hope it'll at least be universal. Cause as you said my 2nd Gen just won't cut it.

Founder of Sgarrista Air Brigade
Devs, if you want reviews click here!
Yep, I'm a Brony
PSN: AeroFlare7221
12-24-2011, 03:25 PM
#7
Any new material you can show us?

Founder of Sgarrista Air Brigade
Devs, if you want reviews click here!
Yep, I'm a Brony
PSN: AeroFlare7221
12-24-2011, 04:42 PM
#8
Looking good!
01-16-2012, 06:57 AM
#9
Quote:
Originally Posted by h0130j03 View Post
Any new material you can show us?
Due to christmas, the new year and my job not much but I can say what's been changed for now.



HUD is completely gone, now your health is displayed above the character in certain situations.

Added in a slightly dark shadow around the edge of the screen to emulate an old SDTV feeling, this game is like a throwback to metroid and 16 bit gaming.

Adding in cover mechanics so the areas you run around are a little more dynamic.

And some tweaks to the lighting, the stuff not baked on from the sprite work.

I am also thinking about the differences in selling the game for a set price or giving it away but use iAD for the menus, any thoughts?

3D modelling, design and sequential artist / GameCenter ID: Diab

Last edited by Diablohead; 01-16-2012 at 09:51 AM.
01-16-2012, 07:36 AM
#10
Definately sell it for a price. A lot of people really really dislike ads and iAps