|
#11
|
|||
|
|||
|
Quote:
Anyone unconvinced that this is worth their three dollars after watching the trailer should double-check for presence of all vital organs immediately. Only disappointment: the music in the trailer is absent from the game. |
|
#12
|
|||
|
|||
|
Quote:
Edit: while I do miss the OST, this app is undeniably fascinating. There's no denying the beautifully otherworldly imagination being put on display. Chockful of sumptuous eye-candy and satisfyingly-pleasing unpredictability, this looks like it was brought to life from a mind-numbing mashup of creative musings from Dr.Seuss, Lewis Carroll and MC Escher over some crumpets and tea. Good show, indeed. Last edited by ColeDaddy; 12-18-2011 at 07:17 AM.. |
|
#13
|
|||
|
|||
|
Are there only eleven levels and is there any replay value?
On the other hand, I liked the video of it that is posted on the first page and liked to play the first levels of the Flash version of the game on its website even if I had seen on the video how to solve them.And today the game dropped to $0.99. |
|
#14
|
|||
|
|||
|
I guess replayability would depend on how much of the solutions you retain per stage. However, this is one of those games you show off to your friends with something so cleverly imaginative and mind-bending. The entertainment value is bottled up in the intriguing display of the unique VectorPark universe. Also, you become part of the audience who paid the price of admission for a chance to look into the wildly imaginative mind of a creator whose creativity has no boundaries...and that's quite a scary thought actually...
Last edited by ColeDaddy; 01-13-2012 at 01:04 PM.. |
|
#15
|
|||
|
|||
|
Any reason why there aren't more levels? I am sure all the things that make the 11 levels so great could have been used to make 30 or 50 levels?
And this is not a money equation for me at all. |
|
#16
|
|||
|
|||
|
Quote:
Think of it more as 11 rooms, each with a unique puzzle to play with. Quality very much makes up for quantity here. Sure you could blitz through the game, but then you'd be missing the point. |
|
#17
|
|||
|
|||
|
I enjoyed this. A brief but fun few minutes. For those with iTunes credit still going from Christmas I'd say it's definitely worth picking up. Anyone put off by the ratio of cost to game-time I'd say keep it firmly in mind as a must for whenever it gets a price drop (which probably won't be near future).
|
|
#18
|
|||
|
|||
|
I put this game in the category of Sword&Sorcery. Amazing. Can't put it into words.
I would have paid 3 time the asking price. Worth every dollar (and it's only a measly three of them). A MUST BUY!! |
|
#19
|
|||
|
|||
|
Could someone please provide a hint or similar for Level 5??
Stumped I am! |
|
#20
|
|||
|
|||
|
Keep tapping the brown structure. One of the windows will have the cube for you to pull out. Sometimes it happens after several rounds of tapping everything and sometimes, it'll happen after about 3 seconds as it did for me just before typing this solution.
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|