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#351
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So awesome this game. I love it.
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#352
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#353
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Luna
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#354
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Quick note: Sworcery was updated for OS5, and now utilizes the new single sign-in for twitter.
Also, we found the pesky bug that was causing issues with the retina display - the pixels that define our game should now be crisper than ever. The update also fixes a couple super-rare bugs, just in case. ENJOY! |
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#355
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Oh, this game, the pixel art is just...so good. So simple, but so detailed. Just a visual feast, thank you.
On another note, is there any good resource to find some tips without risking massive spoilers? Last edited by fallen-angle; 10-12-2011 at 07:02 PM.. Reason: Grammar |
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#356
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Quote:
Its full of spoilers, but very helpful. |
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#357
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Touch Arcade game of the year. I'm probably the only one that never played this game. I never noticed it but downloaded it just now and played through the first Session and obviously I'm loving the game.
Nice to see the developers are local Toronto guys. That's pretty cool |
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#358
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Quote:
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#359
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How long is the storyline?
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#360
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I know this is cliche, and probably arrogant, but this is NOT a game to be purchased for its length, and if you are using that as a consideration, I'm not sure if this is the right game for you. I'm not trying to sound like a jerk, that's not my intention.
This isn't a terribly long story. If you love it, it will have a great amount of replay value. I know for me it's something I cherish and "collect" if you will. Knowing its on my device gives me warm and fuzzy feelings. Have you played any point and click adventure games before? Monkey island/tales/back to the future, etc? If the game was only a few hours, would that be an issue if the game was beyond stellar in its quality? Ugh. I sound so obtuse, I know. This is just a game that can't be picked up because of its length. It's the kind of game you just buy and play... No, experience. |
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