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04-25-2011, 11:01 PM
Joined: Mar 2011
Posts: 17
So awesome this game. I love it.
04-26-2011, 01:23 AM
Joined: Oct 2010
Location: E-Troid, the Netherlands
Posts: 396
Quote:
Originally Posted by DARTHeeek View Post
So awesome this game. I love it.
Stop spamming the forum....

OldskoolNL.nl : "Not Old, Just Older"

07-14-2011, 06:35 AM
Joined: Jan 2009
Posts: 5
Luna

Luna
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10-12-2011, 04:19 PM
Joined: Sep 2009
Location: Toronto
Posts: 78
Quick note: Sworcery was updated for OS5, and now utilizes the new single sign-in for twitter.

Also, we found the pesky bug that was causing issues with the retina display - the pixels that define our game should now be crisper than ever.

The update also fixes a couple super-rare bugs, just in case.

ENJOY!

It's Nathan from Capy! Collaborators on Superbrothers: Sword & Sworcery EP
10-12-2011, 07:01 PM
Oh, this game, the pixel art is just...so good. So simple, but so detailed. Just a visual feast, thank you.

On another note, is there any good resource to find some tips without risking massive spoilers?

Last edited by fallen-angle; 10-12-2011 at 07:02 PM. Reason: Grammar
10-12-2011, 07:17 PM
Joined: Sep 2009
Location: Toronto
Posts: 78
Quote:
Originally Posted by fallen-angle View Post
Oh, this game, the pixel art is just...so good. So simple, but so detailed. Just a visual feast, thank you.

On another note, is there any good resource to find some tips without risking massive spoilers?
Try PocketGamer's Walkthrough guide... http://www.pocketgamer.co.uk/r/iPad/...re.asp?c=28754

Its full of spoilers, but very helpful.

It's Nathan from Capy! Collaborators on Superbrothers: Sword & Sworcery EP
12-23-2011, 07:11 PM
Joined: Nov 2011
Location: Toronto
Posts: 131
Touch Arcade game of the year. I'm probably the only one that never played this game. I never noticed it but downloaded it just now and played through the first Session and obviously I'm loving the game.

Nice to see the developers are local Toronto guys. That's pretty cool

GAME CENTER: MKplayer1start
12-23-2011, 07:13 PM
Joined: Mar 2010
Location: Sweden
Posts: 1,336
Quote:
Originally Posted by MKplayer1start View Post
Touch Arcade game of the year. I'm probably the only one that never played this game. I never noticed it but downloaded it just now and played through the first Session and obviously I'm loving the game.

Nice to see the developers are local Toronto guys. That's pretty cool
Nope I bought when it came out and haven't played it yet lol. Listened to the music tho which is awesome. So gonna try to find some time for this
12-25-2011, 11:58 PM
Joined: Aug 2010
Location: Los Angeles
Posts: 480
How long is the storyline?

Add me on GameCenter (and every other network!) my user ID is kushykush on all of them!
12-26-2011, 12:04 AM
Joined: Jun 2010
Location: In a van, down by the river!
Posts: 2,449
Quote:
Originally Posted by KushyKush View Post
How long is the storyline?
I know this is cliche, and probably arrogant, but this is NOT a game to be purchased for its length, and if you are using that as a consideration, I'm not sure if this is the right game for you. I'm not trying to sound like a jerk, that's not my intention.

This isn't a terribly long story. If you love it, it will have a great amount of replay value. I know for me it's something I cherish and "collect" if you will. Knowing its on my device gives me warm and fuzzy feelings.

Have you played any point and click adventure games before? Monkey island/tales/back to the future, etc?

If the game was only a few hours, would that be an issue if the game was beyond stellar in its quality?

Ugh. I sound so obtuse, I know. This is just a game that can't be picked up because of its length. It's the kind of game you just buy and play... No, experience.

GC: andsoitgoes
MP Games: Waterdeep