Home
Reviews
Forums
New Games
Podcast
• submit tip •
Prev Previous Post   Next Post Next
  #11  
Old 01-06-2012, 02:00 PM
deadclown deadclown is offline
Senior Member
 
Join Date: Apr 2009
Posts: 765
Default

Quote:
Originally Posted by multimage View Post
I don't have the data right here since I'm not at work until next monday so I can't say precisely how fast each reel goes. Know that each reel has its own speed. The slowest one is the middle reel while the fastest one is the last reel. This means that it's much easier to stop a reel on the symbol you want in the 2nd reel.

Also, if you need some practice, the first 8 battles use a slower reel speed for all 3 reels. If you manage to get used at aiming in those battles, you can then move on to faster reels afterwards.

Also, aiming on all 3 reels takes time. What I do is aim only for the middle reel but still use the stop all reels button. So I leave the other 2 reels to luck and in a way choose my strongest weapon in the 2nd reel.
Excellent, thanks! I'll try that. It's a really wonderful little game, and I played the everloving shit out of yesterday. You guys did a great job.

However, I think you may want to consider slowing the reels JUST A HAIR, because it would introduce a whole new game mechanic for people like me. I tried REALLY hard last night for a couple hours to get the timing down. I tried counting, and following music beats and nothing worked. I just kept missing. In fact, my aim is so bad, and I miss so often, that it's actually worse for me to try to aim than to just mash the spin button.

Alternately, I see that you aren't considering a temporary reel slowdown for the sequel. That's a bit of a shame. Seems like there's real power in the idea. And drama! One of the most effective things, dramatically, about Peggle is the event-based slow-mo. It's super fun. But in your case, it'd also be a great game mechanic.

Anyway, I think you might want to bandy around the idea of slowing the reels a tiny bit when you add debuff items to the slots. That would be a great counterbalance to the (excellent) idea of enemies "fighting back".
Reply With Quote

 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


iPhone Game Reviews | iPhone Apps

All times are GMT -5. The time now is 08:47 PM.