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  #1111  
Old 01-10-2012, 05:27 PM
squarezero squarezero is offline
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Originally Posted by [M&B]Games View Post
What about us early birds that bought the game for $7.99 led to believe the price would go up when multiplayer comes out only to find a few weeks later it went down to $4.99 for ever?
I just went through the entire thread and couldn't find any posts from Madfinger saying that the original $8.99 price would go up when multiplayer released. Could you point to where an official representative of Madfinger made such a statement?

The only time I have ever heard a developer ask people to buy a game now "because the price will go up when when we release MP" was tatoforever with Dead Strike.
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  #1112  
Old 01-10-2012, 05:48 PM
backtothis backtothis is offline
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Originally Posted by Hodapp View Post
This will not end well.
Lol.

The trailer doesn't look bad at all though.

Last edited by backtothis; 01-10-2012 at 05:51 PM..
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  #1113  
Old 01-10-2012, 05:58 PM
GoofyJmaster. GoofyJmaster. is offline
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IAPs in multiplayer make me

I wonder what Madfinger means by IAP in a good way. The only good IAP I can think of involves map expansion like on consoles or PC.
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  #1114  
Old 01-10-2012, 06:11 PM
squarezero squarezero is offline
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Originally Posted by GoofyJmaster. View Post
IAPs in multiplayer make me

I wonder what Madfinger means by IAP in a good way. The only good IAP I can think of involves map expansion like on consoles or PC.
On consoles and PC they charge you $40-60 for the game. If you bought it used you would pay an additional $10-15 for an "online pass." The comparison simply doesn't hold.

My guess is that the model here is something like Team Fortress 2, which is free to play but includes many, many opportunities for IAP.
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  #1115  
Old 01-10-2012, 06:31 PM
ChrisL ChrisL is offline
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I'm truly disappointed.

I bought the game at $4.99, played it and it didn't live up to my expectations. I was obviously hoping that the multiplayer would help justify the purchase, but well.. you know. Just goes to show that you shouldn't take anyone's word on what they plan to update, because something may happen that will change their plans. Of course.. it is my fault for pressing the 'buy' button right when it went on sale though
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  #1116  
Old 01-10-2012, 06:39 PM
eAdvisory eAdvisory is offline
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Originally Posted by ChrisL View Post
I'm truly disappointed.

I bought the game at $4.99, played it and it didn't live up to my expectations. I was obviously hoping that the multiplayer would help justify the purchase, but well.. you know. Just goes to show that you shouldn't take anyone's word on what they plan to update, because something may happen that will change their plans. Of course.. it is my fault for pressing the 'buy' button right when it went on sale though
I'm sorry you arent satisfied with shadowgun. i bought it day 1 for 7.99 and im still glad i did. I feel good supporting the devs that deserve it as well.

Last edited by eAdvisory; 01-10-2012 at 06:47 PM..
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  #1117  
Old 01-10-2012, 06:41 PM
Dirty Harry Hannahan Dirty Harry Hannahan is online now
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Quote:
Originally Posted by ChrisL View Post
I'm truly disappointed.

I bought the game at $4.99, played it and it didn't live up to my expectations. I was obviously hoping that the multiplayer would help justify the purchase, but well.. you know. Just goes to show that you shouldn't take anyone's word on what they plan to update, because something may happen that will change their plans. Of course.. it is my fault for pressing the 'buy' button right when it went on sale though


Well said.

Last edited by Dirty Harry Hannahan; 03-13-2012 at 08:38 PM..
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  #1118  
Old 01-10-2012, 06:47 PM
GoofyJmaster. GoofyJmaster. is offline
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Quote:
Originally Posted by squarezero View Post
On consoles and PC they charge you $40-60 for the game. If you bought it used you would pay an additional $10-15 for an "online pass." The comparison simply doesn't hold.

My guess is that the model here is something like Team Fortress 2, which is free to play but includes many, many opportunities for IAP.
Yeah, but the prices are worth it on PC/console if that's what you were getting at. When I look at it I look at it as building a small replica of an actual house. Things are the same, but the dimensions are smaller. So devs could sell their games for a set price, exclude IAP consumables, and then add in IAP for DLC. Hell, I've seen this asked for plenty of times on the forum and mentioned off the forum. I'm assuming that your comment on the comparison not holding up is the amount of money to be made with IAP/DLC.

No other consumable/upgrade IAP seems healthy for a MP game IMHO. I frequent the WoM forum quite a bit and they raised a little hell when they found out the game had IAP. The thing is that it's just for aesthetic purposes and tier 2 stuff, so it doesn't really unbalance the game.
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  #1119  
Old 01-10-2012, 06:58 PM
ChrisL ChrisL is offline
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Originally Posted by eAdvisory View Post
I'm sorry you arent satisfied with shadowgun. i bought it day 1 for 7.99 and im still glad i did. Id rather pay 7.99 than 59.99. I feel good supporting the devs that deserve it as well.
I have nothing against supporting developers because they do deserve it. If a developer promises or says that they're going to update the game with an awesome feature and doesn't deliver, it's just going to change my view of them.

It's just that since they didn't deliver the multiplayer update to SHADOWGUN, I probably won't be purchasing their games in hopes that they update it with features that they said they would add (unless it drops to $0.99). I'm in no way saying that they're bad developers, I'm just saying that I will tip-toe around their apps until the price is low or until they update it with what they promised.
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  #1120  
Old 01-10-2012, 07:02 PM
eAdvisory eAdvisory is offline
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Originally Posted by ChrisL View Post
I have nothing against supporting developers because they do deserve it. If a developer promises or says that they're going to update the game with an awesome feature and doesn't deliver, it's just going to change my view of them.

It's just that since they didn't deliver the multiplayer update to SHADOWGUN, I probably won't be purchasing their games in hopes that they update it with features that they said they would add (unless it drops to $0.99). I'm in no way saying that they're bad developers, I'm just saying that I will tip-toe around their apps until the price is low or until they update it with what they promised.
I get your point and agree with you 100%. That isnt good that they broke their promises and people have the right to be angry.
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