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#1111
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The only time I have ever heard a developer ask people to buy a game now "because the price will go up when when we release MP" was tatoforever with Dead Strike. |
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#1112
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Lol.
The trailer doesn't look bad at all though. Last edited by backtothis; 01-10-2012 at 05:51 PM.. |
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#1113
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IAPs in multiplayer make me
![]() ![]() ![]() I wonder what Madfinger means by IAP in a good way. The only good IAP I can think of involves map expansion like on consoles or PC. |
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#1114
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My guess is that the model here is something like Team Fortress 2, which is free to play but includes many, many opportunities for IAP. |
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#1115
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I'm truly disappointed.
I bought the game at $4.99, played it and it didn't live up to my expectations. I was obviously hoping that the multiplayer would help justify the purchase, but well.. you know. Just goes to show that you shouldn't take anyone's word on what they plan to update, because something may happen that will change their plans. Of course.. it is my fault for pressing the 'buy' button right when it went on sale though
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#1116
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Last edited by eAdvisory; 01-10-2012 at 06:47 PM.. |
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#1117
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Well said. Last edited by Dirty Harry Hannahan; 03-13-2012 at 08:38 PM.. |
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#1118
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No other consumable/upgrade IAP seems healthy for a MP game IMHO. I frequent the WoM forum quite a bit and they raised a little hell when they found out the game had IAP. The thing is that it's just for aesthetic purposes and tier 2 stuff, so it doesn't really unbalance the game. |
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#1119
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It's just that since they didn't deliver the multiplayer update to SHADOWGUN, I probably won't be purchasing their games in hopes that they update it with features that they said they would add (unless it drops to $0.99). I'm in no way saying that they're bad developers, I'm just saying that I will tip-toe around their apps until the price is low or until they update it with what they promised. |
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#1120
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