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  #131  
Old 02-02-2012, 04:53 AM
Pixelbite_Games's Avatar
Pixelbite_Games Pixelbite_Games is offline
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Location: Helsingborg, Sweden
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Quote:
Originally Posted by Menneisyys View Post
Nice to see you around here... any plans on adding iControlPad support? Preferably for the analogue nubs but even digital (iCade-compliant) would be nice.
We can look into that. The game do support analogue input internally already, so it shouldn't be much trouble to make it work with such devices.
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  #132  
Old 02-02-2012, 04:55 AM
TakenXXDeadly TakenXXDeadly is offline
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I've got an iCade if you are willing to let me beta test.
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  #133  
Old 02-02-2012, 04:58 AM
killy billy killy billy is offline
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Game = awesome!!
Controls (all) = terrible!!

Please add a floating joystick for steering in the next update pixelbite!
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  #134  
Old 02-02-2012, 05:32 AM
Gabrien Gabrien is offline
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iPad 2, iOS 5.x
 
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Is anyone able to answer what the frame rate is on A5 devices please? Dev?
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  #135  
Old 02-02-2012, 05:40 AM
devensega devensega is offline
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Quote:
Originally Posted by GPS View Post
The drifting in this is still there, as in the first one, kinda loose to begin with, but as you upgrade your vehicles handling things get more controlled, but still with the drifting there (if that makes sense).
Yes it does mate after having played it. I have the say that this is a truly great game. I do wish there was more dirt track racing however......maybe a seperate game mode in the future.
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  #136  
Old 02-02-2012, 05:50 AM
devensega devensega is offline
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Quote:
Originally Posted by GPS View Post
The drifting in this is still there, as in the first one, kinda loose to begin with, but as you upgrade your vehicles handling things get more controlled, but still with the drifting there (if that makes sense).
Yes it does mate after having played it. I have the say that this is a truly great game. I do wish there was more dirt track racing however......maybe a seperate game mode in the future.
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  #137  
Old 02-02-2012, 06:01 AM
helriser helriser is offline
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iPhone 4, iOS 5.x
 
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Quote:
Originally Posted by Pixelbite_Games View Post
There's an Arcade game mode with 40 challenges where you get a different car that's already fitted with upgrades for you for each event. A good way to see pretty much the whole game, without even bothering with the career, credits or upgrades.
Sorry pixelbite but I have to call you out on this one... Why has the concept of the game changed so much? This is more about upgrading than having fun. Plus, the races aren't very fun at all. Cars go very slow (even after upgrades) the moment a car barely goes off road thy are teleported back on the track in half a second, plus the drifting and car animation/control simply isn't the same. This one feels very flat and one dimensional. RR1 was about jumping in and having a good time, this on the other put the focus on upgrades and took out all the fun in the actual driving. The cars have barely any decent controlling physics and animation and hitting someone is pretty useless now. This may have great graphics and lots of customization, but it's not a true sequel to RR1.

Please don't ruin Reckless Getaway 2 like that for me.
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  #138  
Old 02-02-2012, 06:21 AM
Habakuk Habakuk is offline
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iPad (4th Gen), iOS 6.x
 
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Location: Vienna, Austria
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Quote:
Originally Posted by Big Albie View Post
Personally, I found all the controls extremely usable
Quote:
Originally Posted by killy billy View Post
Controls (all) = terrible!!
No comment.

Quote:
Originally Posted by Big Albie View Post
With the Sansiban XL as the default, RR2 offers a total of 18 cars, each with customizable attributes in speed, acceleration and handling. These cars include Vico Tourado V6, Maxima Ventri, Trumper M2, Yoshma Rally, Phantom GTS, and Textor V2-R to name a few.
I love the exotic supercars in Asphalt 6 more by far. And you can watch them from all sides and viewing points during a race. Not only from above as an (for humans) "unnatural" bird's perspective. And I am pretty sure that the "flight feeling" is much higher on awesome jumps in a 3D third/first person view racer than this flat 2D top down. I own most of the iOS topdown racers but NEVER had something like a flight feeling.

Thank you very much, Big Albie, for your extensive review. I read every word but (except the quote above, new cars) couldn't find ANY new racing game element in your description. Sounds pretty like: More of the same. BTW: Which device did you use for your test?

Although we (my local friends and I) are big racer fans I think we'll stay with our beloved Asphalt 6 (for me personally the best video game of all times, esp. the local multiplayer mode), Real Racing 2 sometimes (most of us love arcade more than the boring simulator), Reckless Racing 1 (and all the other "slot car racers") if I want to play a topdown view racer. (Here I am the only one; almost none of my friends love topdown racers, they are saying: "When I want that I'll use my physical Carrera tracks.")

BTW: The excellent Asphalt 6: Adrenaline has the ideal balance/amount of drifting/sliding, the by far best controls and smoothest graphics. Spectacular on A5 devices. Five stars. Triple A.

Played Reckless Racing 1 and the controls weren't bad. My favorite topdown view racer: SlotZ Racer (pulled but should show up again soon, there is something like a Lite available).

Last edited by Habakuk; 02-02-2012 at 06:36 AM..
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  #139  
Old 02-02-2012, 06:56 AM
DagsJT DagsJT is offline
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iPad, OS 4.x
 
Join Date: Feb 2010
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Some framerate drops on the iPad 1 on the first couple of tracks. Gives a bit of a headache. RAM cleared before playing so that's not the issue.
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  #140  
Old 02-02-2012, 06:58 AM
MJFox MJFox is offline
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I just played it with the iCade (with the help of Blutrol), works perfectly well!

greetings

MJFox
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