• Publisher: Simogo AB
  • Genre: Puzzle
  • Device: Universal
  • Size: 72.4 MB
  • Version: 1.0
  • Price: $2.99
  • Average User Rating: 5 (1)
App description: RHYTHM. STEALTH. PUZZLE.
When all the clocks in the world are stolen by Duke Clockface and the world is in chaos, it'll be up to the Beat Sneak Bandit to steal them back!

- Rhythmadelic controls: Everything in this game moves rhythmically, just like the simple controls: Tap to the beat to sneak!

- Stealthalicious gameplay: Sneak past patrolling guards, security lights, trapdoors and all the other freaky stuff and contraptions the creepy Duke's got in store for you!

- Puzzletastic levels: Watch, listen and learn the rhythm patterns to figure out how to solve all of the sneaky puzzles!


Winner of Best Mobile Game in the Independent Games Festival 2012
Winner of Best Audio Design 2012 in the Edge Awards 2012
Winner of Best Gameplay at the Unity Awards 2012
Winner of Best Mobile Action in Jayisgames.com Best of 2012 Awards
Winner of Best Mobile Puzzle Games in IGN's Best of 2012 Awards

Nominated for Audio Achievement at BAFTA 2013
Nominated for Excellence In Innovation at International Mobile Gaming Awards 2012
Nominated for Excellence In Gameplay at International Mobile Gaming Awards 2012
Nominated for Best Mobile at the Golden Joystick Awards 2012
Finalist at Indiecade 2012

Chosen by Apple as iPad Game of the week

9/10 - Edge
9/10 - IGN
5/5 - TouchArcade
9/10 - Pocketgamer
5/5 - Appspy
9/10 - Videogamer.com
5/5 - Hookshot Inc.
4/4 - Slide to Play
5/5 - TouchGen
5/5 - Gamezebo

"It's rare to find a game that does something so original so well, with every element of gameplay and design falling into place. Simogo has pulled it off with Beat Sneak Bandit. In my books it's a must buy, and such a shame it would be to miss out." - TouchArcade

"It's impossible not to fall in love with this funky little number." - Videogamer.com

"Beat Sneak Bandit is polished, challenging, wholly original and a heck of a lot of fun. Its a great example of how presentation, control and design can come together to create a cohesive and extremely fun package. Dont miss it!" - IGN

"Quick to get into but devilish in the detail, Beat Sneak Bandit makes all the right noises, and in what's already a strong year for mobile gaming, this is the best iPhone game I've played." - Eurogamer

"Every now and again though, a game comes along for iOS that knocks you for six, and re-ignites your passion for not just iOS gaming, but gaming in general. Well, Beat Sneak Bandit is one such game." - Touchgen

"It's an unlikely mix for sure, but Beat Sneak Bandit's smart blend of puzzling and beat-matching proves to be an ingeniously crafted delight." - Pocketgamer

"You'll be hard pressed to put this game down until you've 'clocked' it entirely - a must have for all iPhone gamers." - Appspy

"A true work of art, in so many ways. It's smart. It's challenging. It's gorgeous. But most importantly, it's fun - dizzying, dreamy, and delightful fun." - Gamezebo

Echoseven's comments:



02-19-2012, 08:16 AM
#81
Quote:
Originally Posted by MidianGTX View Post
Anyone know how many chapters are in this game? I was half expecting 3 to be the last one, but nope, on I trundle into the 4th chapter
Simogo said that there are 67 levels in total
02-19-2012, 10:36 AM
#82
Joined: Jun 2009
Location: London, UK
Posts: 3,766
Quote:
Originally Posted by TheFrost View Post
Simogo said that there are 67 levels in total
I count 69! 68 if you don't count the finale, which I might add, was a definite increase in difficulty, but I got it

  /l、
゙(゚、 。 7 ノ
 l、゙ ~ヽ
 じしf_, )ノ

02-19-2012, 10:50 AM
#83
Quote:
Originally Posted by MidianGTX View Post
I count 69! 68 if you don't count the finale, which I might add, was a definite increase in difficulty, but I got it
Yup, 69 levels in all. 40 normal stages, 16 shadow stages, 12 remix stages and 1 boss/finale.
02-19-2012, 11:54 AM
#84
The boss level was a pleasant increase in difficulty. After trying it for a few times, I slowed myself down and took the time to observe a couple times before attempting the section.

Reviewer at The App Shack
02-21-2012, 02:12 AM
#85
Has anyone gotten the "Beat Freak Bandit" achievement? It's the one for collecting all the small clocks.

I completed the game (including the remix levels) with all clocks in each (all the levels also show as starred) but this achievement did not unlock for me.

Also, anyone have any tips for beating the finale under 150 seconds?

Last edited by farjo08; 02-22-2012 at 11:56 AM.
02-23-2012, 02:39 AM
#86
Quote:
Originally Posted by Synthesyze View Post
The boss level was a pleasant increase in difficulty.
Some say pleasant, others say frustrating... I found the game relatively easy, have four-clocked all the levels, but I'm totally stuck in the finale. Which wouldn't be that bad because I don't really care about officially finishing the game but I want to play the remix levels
02-23-2012, 03:12 AM
#87
I've noticed that Sanuku isn't very good at rhythm games.
02-23-2012, 03:21 AM
#88
Don't know if anyone else mentioned it so far, but this game brings a whole new meaning to "clocking" a game. :P



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02-23-2012, 08:31 AM
#89
Finally! 20/20 achievements completed! This game is hands down the best original game i've played on ios and one of my favorite rythmn experience ever (and i've played a lot of them!)
Congrats Simogo!

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02-24-2012, 03:00 PM
#90
Joined: Apr 2011
Location: Houston, TX
Posts: 3,268
Game Impressions

I am rhythmically challenged, but I am still finding this fun and at about the right level of difficulty. I am partway through chapter 2. I like this much better then Bumpy Road.the graphics are great and the music is catchy. 5 of 5 stars!

Game Center: MarinasideSteve

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