| View Poll Results: Old-school RPGs like "Dungeon Master" are: | |||
| Awesome, I can't get enough of them! |
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112 | 62.22% |
| Alright, I can take them or leave them. |
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44 | 24.44% |
| Dead, modern RPGs are far better. |
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20 | 11.11% |
| Who cares; all RPGs suck. |
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4 | 2.22% |
| Voters: 180. You may not vote on this poll | |||
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#1
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Coldfire Keep is a traditional first-person role-playing game for iOS. The game utilizes the 90-degree-turn and grid-based movement systems of early first-person RPGs, along with semi-turn-based combat.
The game is being developed by myself and several contributors. Players will control a party of four heroes, created from four traditional classes, and explore a vast dungeon filled with puzzles, traps, and monsters. For more information and ongoing updates, please visit my website:
Steve Jarman You can also keep up to date with the latest by following me on Twitter: @sjarm Youtube link | Pop Up Last edited by geppetto; 02-13-2013 at 05:47 PM.. |
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#2
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Hey geppetto. Glad to hear that you're working on a new title. From the description the game sounds very intriguing. Hopefully this one connects better with a larger audience than Descend.
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#3
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Quote:
The player's party is created from scratch using a traditional four-class system of Warrior, Rogue, Mage, Shaman, allowing much greater strategic freedom. But as a twist, I'm working on a pretty interesting conversation system that allows the characters to have discussions with each other that are "in character", or relevant to their "role" within the party. Individual levels will be much less linear, with optional areas that are either hidden or require certain criteria to be met before becoming accessible. There is also a much greater scope of "Circumstances" that the player can find themselves in, in relation to puzzles, traps, etc. All-in-all, this is just a much "bigger" game with much more ambitious goals. I'm really looking forward to seeing how it all turns out
Last edited by geppetto; 11-12-2012 at 04:57 PM.. |
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#4
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#5
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Raising the funds... yep, that certainly is the challenge at hand
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#6
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One question: Will this be releasing for iphone/iPod Touch as well?
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#7
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Quote:
EDIT: Actually - minor correction to that statement, it's not so much about resolution as I'm building the game at 1024x768 which could easily be scaled to Retina iPhone/iPod, BUT at the physical size of those screens it's just going to be far too small to be playable. It would just make the experience frustrating. Last edited by geppetto; 11-12-2012 at 04:58 PM.. |
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#8
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The teaser is giving me flashbacks to Eye of the Beholder / Lands of Lore...making this game one to watch for me!
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#9
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If anyone knows people that would be interested in playing a game like this, please point them towards the funding page to contribute. |
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#10
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I've just added a poll to this thread - curious about people's interest level in these sorts of old-school RPGs.
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