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  #281  
Old 02-19-2012, 03:44 PM
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XperimentalZ XperimentalZ is offline
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The update 1.1.1 is now available!

- It now supports iCade and joypad, both in in-game and in menus
- You can now make combos when you hit multiple enemies
- It fixed several potential crash issues
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  #282  
Old 02-21-2012, 02:57 AM
spidey spidey is offline
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I think I missed the voting on the web, but story mode is my fav. Boss fights makes everything so much better

I have a question though. How does the game move you across levels? When does one level end and the next level begin? Is it after running xx distance in a particular level? If so, what is the distance that needs to be run for each level? Or is it experience gained in every level?
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  #283  
Old 02-21-2012, 03:56 AM
Exact-Psience Exact-Psience is online now
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Quote:
Originally Posted by spidey View Post
I think I missed the voting on the web, but story mode is my fav. Boss fights makes everything so much better

I have a question though. How does the game move you across levels? When does one level end and the next level begin? Is it after running xx distance in a particular level? If so, what is the distance that needs to be run for each level? Or is it experience gained in every level?
In the story mode, levels are pre-made so the end of each level is at the end of a certain distance. Only the enemies are being randomized but not by much.

Endless mode is where everything gets randomized.
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  #284  
Old 02-21-2012, 02:50 PM
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XperimentalZ XperimentalZ is offline
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Quote:
Originally Posted by spidey View Post
I think I missed the voting on the web, but story mode is my fav. Boss fights makes everything so much better

I have a question though. How does the game move you across levels? When does one level end and the next level begin? Is it after running xx distance in a particular level? If so, what is the distance that needs to be run for each level? Or is it experience gained in every level?
Quote:
Originally Posted by Exact-Psience View Post
In the story mode, levels are pre-made so the end of each level is at the end of a certain distance. Only the enemies are being randomized but not by much.

Endless mode is where everything gets randomized.
And in endless, you need to complete a certain amount of objectives to unlock the next endless level
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  #285  
Old 02-24-2012, 07:04 PM
Quantum Apocalypse Quantum Apocalypse is offline
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is it intentional that the purchased wave attack (level 1) only works while running? EG, not when attacking when sliding or dashing?
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  #286  
Old 02-24-2012, 07:43 PM
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XperimentalZ XperimentalZ is offline
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Quote:
Originally Posted by Quantum Apocalypse View Post
is it intentional that the purchased wave attack (level 1) only works while running? EG, not when attacking when sliding or dashing?
Yeah that was intentional. A couple updates ago, we added upgrades for that in the sliding and dashing trees .
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  #287  
Old 02-24-2012, 09:26 PM
Quantum Apocalypse Quantum Apocalypse is offline
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Originally Posted by XperimentalZ View Post
Yeah that was intentional. A couple updates ago, we added upgrades for that in the sliding and dashing trees .
Oh, ok, cool. Thought it might have been like that :P

Anyway, can there be a back button in the level up screen? otherwise you exit to the main menu.
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  #288  
Old 02-25-2012, 06:25 PM
Quantum Apocalypse Quantum Apocalypse is offline
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Sorry for double post :P

if you exit the app just after you died, with the DRWAPS sign, then resume, the pause menu would have appeared. Upon resumption, the music has been turned off.
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  #289  
Old 02-26-2012, 03:21 PM
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XperimentalZ XperimentalZ is offline
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Quote:
Originally Posted by Quantum Apocalypse View Post
Sorry for double post :P

if you exit the app just after you died, with the DRWAPS sign, then resume, the pause menu would have appeared. Upon resumption, the music has been turned off.
Oh ok, thanks for reporting!
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  #290  
Old 03-03-2012, 03:00 PM
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XperimentalZ XperimentalZ is offline
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Quote:
Originally Posted by Quantum Apocalypse View Post
Oh, ok, cool. Thought it might have been like that :P

Anyway, can there be a back button in the level up screen? otherwise you exit to the main menu.
Oh sorry I just realized that you had another question. I assume that you're speaking about the level-up button on the recap screen after a game. We'll check if that's possible to do.
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