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Versus Vitality - RTS coming this winter! [Universal]

02-03-2012, 12:01 AM
#41
Joined: Dec 2010
Posts: 950
Gameplay looks really fluid. Will there something like a pinch to zoom in and out feature? Also, will there be a maximum unit cap?

Favorite mobile RTS: Autumn Dynasty, Amoebattle & Red Conquest
Great TBS/SRPGs: Wesnoth, Battle Academy, Kingturn, Pantheon Cycle, Dungeon Crawlers, SW&E, Viking Lords, Metal Brigade Tactics, Tactical Soldier, Ravenmark, Tactics Maiden and Banner Saga

Last edited by Marcus70; 02-03-2012 at 12:06 AM.
02-03-2012, 05:17 AM
#42
Joined: Jun 2010
Location: Europe
Posts: 334
Send a message via Skype™ to vklymenko
hi there,
hey hey hey : ) my inbox has already a bunch of emails : )

Quote:
Will there something like a pinch to zoom in and out feature?
hi Marcus, yes, sure its possible to add zooming. And there is max units value (last value at right side on panel), its not activated yet, as well as some other things.
Yes, its little far from release, but I'll be keeping updating it and with each update - will inform here, on forum. So I shared the game on early stage so you can see what kind of game will be out, and I want to collect your responses and ideas about gameplay - to make it very fun and polished, because I plan to charge about 3.99 as original price, and I don't want to bother everyone with in-app purchases and other greedy stuff. Once you'll have the game - you'll be supported with all updates all the way.
I haven't received any email about no posibility to play because can't install plugin etc - so if any issues - please post, and we will solve it. The game should be possible to play on all most famous internet explorers: firefox, chrome, opera, IE and on both windows and mac.
Also btw as you can see some buildings like mines are animated with Mutant-race. Same will be with all other buildings - each building will have some lights or other stuff to have more dynamic look. And on the weekend I'll render some more units and will polish the map, so it will have more atmosphere - not just kind of dropped buildings.
So please be patient and treat with understanding for my progress : ) And let me know everything you have in mind, I hope I didn't loosed any game's fan after shared the demo ?

02-18-2012, 09:19 PM
#43
Joined: Dec 2010
Posts: 950
Will there be fog of war?

Favorite mobile RTS: Autumn Dynasty, Amoebattle & Red Conquest
Great TBS/SRPGs: Wesnoth, Battle Academy, Kingturn, Pantheon Cycle, Dungeon Crawlers, SW&E, Viking Lords, Metal Brigade Tactics, Tactical Soldier, Ravenmark, Tactics Maiden and Banner Saga
02-21-2012, 05:00 AM
#44
Joined: Jun 2010
Location: Europe
Posts: 334
Send a message via Skype™ to vklymenko
Quote:
Originally Posted by Marcus70 View Post
Will there be fog of war?
hi there,
yes, fog of war will be in 1.0 version. Im still not sure will it be black-tiles or maybe some kind of desert dust? : )

also new stuff from 3d-artists:
new main menu preview (the old image was taken from Fallout game just for design-test, so this image is what we made and will use in release)



and we're re-doing intro-video (trailer), first part of it:

Youtube link | Pop Up


soon I'll have some units to show and turrets ; )
02-27-2012, 01:20 PM
#45
Joined: Jun 2010
Location: Europe
Posts: 334
Send a message via Skype™ to vklymenko
units

We're working on units, some are ready, but I was wanting to ask your advice. Maybe you have some units in mind that could fit the game better, then those in list:



02-29-2012, 09:45 PM
#46
Joined: Dec 2010
Posts: 950
I like the variety of the mutants. I think adding a large spider-like unit (with speed and venom) would be interesting.

Several of the hi-tech units are very similar looking (like 3&5 or 4&6&7). I would change the shape of one or two (maybe an armored hi-tech tank?)

I like the humans, and was thinking maybe they need a flying transport unit to quickly carry the troops around?

Favorite mobile RTS: Autumn Dynasty, Amoebattle & Red Conquest
Great TBS/SRPGs: Wesnoth, Battle Academy, Kingturn, Pantheon Cycle, Dungeon Crawlers, SW&E, Viking Lords, Metal Brigade Tactics, Tactical Soldier, Ravenmark, Tactics Maiden and Banner Saga

Last edited by Marcus70; 02-29-2012 at 09:49 PM.
03-01-2012, 03:52 AM
#47
Joined: Jun 2010
Location: Europe
Posts: 334
Send a message via Skype™ to vklymenko
thanks for the suggest, i'll think about it,
here is a robot already in the game:
(has machine-gun and rocket-launcher, will take a role of a "tower" like in tower-defense games, so will be moveable, but not far from base)

Youtube link | Pop Up
05-21-2012, 07:55 AM
#48
Joined: Jul 2010
Posts: 382
Hope we will see this sometime soon
05-21-2012, 03:08 PM
#49
Joined: Jun 2010
Location: Europe
Posts: 334
Send a message via Skype™ to vklymenko
yes!
the game will go to "final testing" phase at the end of this week. So release is not far..Sorry for delay : )
here is trailer:

Youtube link | Pop Up
06-14-2012, 05:08 AM
#50
Joined: Jun 2010
Location: Europe
Posts: 334
Send a message via Skype™ to vklymenko
Hi there! I know im going out of planned schedules and even more - I need little bit more time to release the game, but to keep you on the same page here are some screenshots ; ) hope you'll like how it looks so far!