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Hi,
We're finishing up our first commercial game nulis, it's an action puzzler with a very strong motif of minimalism. You indirectly control orbs of two colours with force fields around your fingers and make them interact with each other. Goal of each level is to destroy all the orbs by figuring out correct chain of reactions and then executing precise and nimble dance of your fingers to make it all happen. Low bandwidth Version | Pop Up We're not too sure about release date, but it shouldn't be later than a month from now. See more at www.qbcode.com/nulis Last edited by milkyfruit; 03-11-2012 at 03:51 PM.. |
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