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  #1151  
Old 03-06-2012, 09:03 PM
iNexus iNexus is offline
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iPhone 4S, iOS 5.x
 
Join Date: Aug 2010
Location: The Great White North
Posts: 554
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Quote:
Originally Posted by syntheticvoid View Post
Ha, started playing this one again due to the massive disappointment of Mass Effect. I feel like I totally took it for granted the first couple playthroughs after experiencing that mess, and the couple of cover shooters that have come out since Shadowgun's release... MUSE, and Frontline Commando... Then MEI... With these other developers showing us what they can do, it's very easy to go back and see where all Madfinger really went right making this soon to be classic (how long does it take for a game to be considered a classic in the iOS world?)...
1 week
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  #1152  
Old 03-06-2012, 09:14 PM
dinoeggs777 dinoeggs777 is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: Jan 2011
Posts: 721
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Originally Posted by iNexus View Post
1 week
That long?
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  #1153  
Old 03-07-2012, 01:47 AM
Exact-Psience Exact-Psience is offline
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iPad mini, iOS 6.x
 
Join Date: Jan 2012
Location: Philippines
Posts: 7,919
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Quote:
Originally Posted by syntheticvoid View Post
Ha, started playing this one again due to the massive disappointment of Mass Effect. I feel like I totally took it for granted the first couple playthroughs after experiencing that mess, and the couple of cover shooters that have come out since Shadowgun's release... MUSE, and Frontline Commando... Then MEI... With these other developers showing us what they can do, it's very easy to go back and see where all Madfinger really went right making this soon to be classic (how long does it take for a game to be considered a classic in the iOS world?)...
The reason why I have Shadowgun in my top ten since it was released is how flawless the game became (after the updates). Titles like MUSE are ok but they lack the polish that Shadowgun has. It may not have the depth of other titles which have RPG mechanis or some deeper puzzle mechanics, but it is perfect at what it offers and what it has achieved.

Shadowgun will always be one of the best games on the iOS for me.

And i cant wait for the online multiplayer to be released.

Last edited by Exact-Psience; 03-07-2012 at 01:49 AM..
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  #1154  
Old 03-07-2012, 01:53 AM
MadFingerGames MadFingerGames is offline
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iPhone 3GS
 
Join Date: Apr 2009
Location: Brno, Czech Rep.
Posts: 420
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Quote:
Originally Posted by syntheticvoid View Post
Ha, started playing this one again due to the massive disappointment of Mass Effect. I feel like I totally took it for granted the first couple playthroughs after experiencing that mess, and the couple of cover shooters that have come out since Shadowgun's release... MUSE, and Frontline Commando... Then MEI... With these other developers showing us what they can do, it's very easy to go back and see where all Madfinger really went right making this soon to be classic (how long does it take for a game to be considered a classic in the iOS world?)...
thanks pal
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  #1155  
Old 03-07-2012, 01:57 AM
MadFingerGames MadFingerGames is offline
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iPhone 3GS
 
Join Date: Apr 2009
Location: Brno, Czech Rep.
Posts: 420
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Quote:
Originally Posted by Exact-Psience View Post
The reason why I have Shadowgun in my top ten since it was released is how flawless the game became (after the updates). Titles like MUSE are ok but they lack the polish that Shadowgun has. It may not have the depth of other titles which have RPG mechanis or some deeper puzzle mechanics, but it is perfect at what it offers and what it has achieved.

Shadowgun will always be one of the best games on the iOS for me.

And i cant wait for the online multiplayer to be released.
thanks dude


I hope that MP will not disappoint you. There are some delays,but we are making progress still and by end of march we will start beta testing on androids
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  #1156  
Old 03-07-2012, 05:36 AM
injuwarrior injuwarrior is offline
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iPhone 4, iOS 6.x
 
Join Date: Apr 2011
Location: USA
Posts: 1,514
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I agree that Shadowgun feels like the most solid cover shooter right now in the gameplay department, and eye candy never hurts. Is multiplayer still planned as a new app, cause I delete the campaign after beating it?
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  #1157  
Old 03-07-2012, 07:46 AM
MadFingerGames MadFingerGames is offline
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iPhone 3GS
 
Join Date: Apr 2009
Location: Brno, Czech Rep.
Posts: 420
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Quote:
Originally Posted by injuwarrior View Post
I agree that Shadowgun feels like the most solid cover shooter right now in the gameplay department, and eye candy never hurts. Is multiplayer still planned as a new app, cause I delete the campaign after beating it?
Yes, it will be new app..
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  #1158  
Old 03-07-2012, 08:04 AM
LOLavi LOLavi is offline
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iPod Touch (4th Gen), iOS 5.x
 
Join Date: May 2011
Location: Finland
Posts: 8,256
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Quote:
Originally Posted by injuwarrior View Post
I agree that Shadowgun feels like the most solid cover shooter right now in the gameplay department, and eye candy never hurts. Is multiplayer still planned as a new app, cause I delete the campaign after beating it?
Yep. I did remove it before finishing cause of space problems, but I feel like I need to get it back since MEI is a disappointment. Does this have iCloud so could I continue from where I left off?
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  #1159  
Old 03-25-2012, 05:35 PM
RazvanGNR RazvanGNR is offline
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iPhone 4, iOS 5.x
 
Join Date: Apr 2011
Posts: 433
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So i decided to take another run at the game on hard mode, but this may sound silly to some people, but i can`t take out the armor guy with the machinegun at the middle of level 7!
I threw at him 3 rockets, all of the grenades, shotgun, rifle, and he was still standing...
I know some of you finished the game on hard mode, so a little help would be greatly appreciated
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  #1160  
Old 03-25-2012, 06:13 PM
callmericardo callmericardo is offline
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Join Date: Jun 2011
Posts: 262
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Quote:
Originally Posted by RazvanGNR View Post
So i decided to take another run at the game on hard mode, but this may sound silly to some people, but i can`t take out the armor guy with the machinegun at the middle of level 7!
I threw at him 3 rockets, all of the grenades, shotgun, rifle, and he was still standing...
I know some of you finished the game on hard mode, so a little help would be greatly appreciated
I had the same problem but went back to him later and he was easier for some reason. Nothing will damage him until he hunches over and sparks electricity so you gotta hit him with your biggest weapon to make that happen then fire off as many shotgun rounds at him as you can. If you see blood he's taking damage.

Not sure why he was impossible to kill the one time I played.
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