• Publisher: FireBlink
  • Genre: Card
  • Device: Universal
  • Size: 65.8 MB
  • Version: 1.2.2
  • Price: $0.99
  • Average User Rating: 5 (1)
App description: Two Towers is a consummate, perfect card game full of fantastic hand-made draw in pencil cards and excellent music. It creates a thrilling atmosphere that will capture your attention for hours.

This game is a real challenge to your logical thought, although Two Towers is rather easy to understand and to play.

You can play alone, with your friends or any other person from all over the world. Two Towers demands from you patience, persistence and a strategy to win.

If you are ready to fight and become a real hero - play Two Towers and show everybody what kind of Warrior you are!

Features:
Addictive gameplay;
114 hand-made draw in pencil game cards;
28 spells;
Strong AI;
Multiplayer game.

fireblink's comments:
Two Towers is now on App Store!

Two towers is a consummate, perfect card game full of fantastic hand-made draw in pencil cards and excellent music. It creates a thrilling atmosphere that will capture your attention for hours.

This game is a real challenge to your logical thought, although Two Towers is rather easy to understand and to play.

You can fight for your castle alone or you can invite any person from all over the world you will fight with. Two Towers demands from you patience, persistence and a strategy to win.

If you are ready to fight and become a real hero - play Two Towers and show everybody what kind of Warrior you are!

Features:
Addictive gameplay;
102 hand-made draw in pencil game cards;
Strong AI;
Multiplayer game.

Gameplay:
Players have their own cards, towers, walls and resources. Each game card belongs to a certain type of resources.
Wall will protect your tower from the quick destruction. Use your cards to build your tower, damage opponent's one or collect the resources to win.
Your opponent will do his/her best to be on your way.

Game Video:

Youtube link | Pop Up


Screenshots:








What people say?

Very Good - Sehr gut ! - ★★★★★
by Lagato - Version 1.0 - Dec 17, 2011

Es ist ein wirklich gutes und spannendes Karten/Battle Spiel mit guter AI. Wirklich empfehlenswert. Very Good Card Game with Good AI. This makes Fun !


Links:

Twitter: http://twitter.com/intent/user?scree...wo_towers_game
Official Website: http://www.fireblink.com/fireapps/twotowers

App Store: http://itunes.apple.com/us/app/two-towers/id461456191
12-22-2011, 04:43 AM
#11
Joined: Jul 2011
Location: The red Skittle
Posts: 5,082


That's right, Two Towers is a candidate for TouchArcade's Game of the Week!

If you want it to make the cut, nominate it for voting in this thread.


Note: This poll is for existing TouchArcade members only. Developers may not nominate/vote for their own games, nor bring outsiders in to vote.



Need proofreading, editing or writing done for your game?
Contact me via PM or email and we can talk.
03-07-2012, 04:37 AM
#12
It was a mistake to buy this. It's all luck, no skill and barely any decisions.

Has nothing on Dominion or Ascension.

03-07-2012, 05:04 AM
#13
Quote:
It's all luck, no skill and barely any decisions.
Altaem, here is some tips that may help you to better understand Two Towers:

1. Try to think not only on your current turn, but also on a next one.

2. If you have few resources try not to play expensive cards. Discard some other instead. So you'll collect enough resources to make a power strike on your opponent or to build tower in a few turns. If you'll play only available cards your resources stay low and you may lose the game. Sometimes is better to discard some card than to play available one.

3. Don't use one strategy to win. Try to change it depending on the game situation. There is 3 different ways to win the game (build your tower, destroy enemy's one or collect resources).
03-07-2012, 09:19 AM
#14
Pretty sure you just stated the obvious there, I'm not convinced.
Still I haven't tried winning by resources yet so maybe I'm being overly harsh.

I'll give it another go.

Edit: tried again. More convinced than ever it's all luck. Whoever gets the economy going first ( entirely luck, you can't build an economy without the cards ) has the power to play the big killers first. If both players get a decent income coming in then it simply comes down to who draws the biggest cards or a run of free action cards.

I don't believe an economic victory is possible unless the game was already under control and you simply didn't finish off your opponent.

If it was possibly to discard multiple cards as a single action some real strategy could emerge. As it is it has the same luck to skill ratio as ludo.

Last edited by Altaem; 03-07-2012 at 09:50 AM.
03-07-2012, 05:46 PM
#15
Quote:
Originally Posted by Altaem View Post
Pretty sure you just stated the obvious there, I'm not convinced.
Still I haven't tried winning by resources yet so maybe I'm being overly harsh.

I'll give it another go.

Edit: tried again. More convinced than ever it's all luck. Whoever gets the economy going first ( entirely luck, you can't build an economy without the cards ) has the power to play the big killers first. If both players get a decent income coming in then it simply comes down to who draws the biggest cards or a run of free action cards.

I don't believe an economic victory is possible unless the game was already under control and you simply didn't finish off your opponent.

If it was possibly to discard multiple cards as a single action some real strategy could emerge. As it is it has the same luck to skill ratio as ludo.
Yeah, totally agree. This game is total luck. Do you draw the Economy boosting cards. No, well good luck on that then. Where are the cards that allow you to manipulate the deck to find the cards needed for increasing income or attacking the tower? There are none.

There is simply not enough strategy or depth to this game to make it really interesting. Its just luck of the draw. It's sad because the idea is cool and the multiple routes to victory has potential.
03-07-2012, 07:16 PM
#16
It might work if discard was your entire hand.
That would create a dilemma between holding out on bad cards to play your good expensive ones or just trashing the lot in the hope of finding something more useful.

Either that or rig the random cards delt so each player always has an income generator, a tower builder and an attack card.
03-12-2012, 10:37 PM
#17
First paid app I've deleted without completing first.

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