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#411
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Quote:
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#412
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Amen to that.
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#413
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after 2 1/2 years, it would be great if this was finally released. looks to be great.
Last edited by mekanikal fiend; 03-13-2012 at 08:35 PM.. |
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#414
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We thought it was about time for an update on where we are with Galactic Keep.
Upon finishing Skull Smasher (which is going Universal this week btw, coming to iPhone) we started back to work on Galactic Keep. It's been over two years since we announced Galactic Keep. We've developed four complete iOS games (one of which was never released...) since then, five if you include 'Imp or Oaf'. We've learned a lot. As we began to work on Galactic Keep again, we made the (huge) decision to start the development over. We are taking what we have done to this point, taking what we've learned in the past couple years, taking all the notes on what we wanted to add to the game and all the new code and art we've created and we're folding them into a fresh take. Galactic Keep is still a dungeon crawling, table-top styled, RPG adventure. Don't worry. The main changes involve how the game is presented, how the game looks, feels and plays. We want it to be a universal app, it needed to support retina displays. We've been (re)developing for about a month now and we will continue to post our progress here so check back for new information. Right now we're working on the map editor. Maps will be larger than we had originally planned, more varied and will have 'adventure-style' puzzles to complete within them...more on that later. Here's a first taste of the new version: ![]() Thanks for your patience. Rob Last edited by gildedskull; 05-01-2012 at 03:11 PM.. |
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#415
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It's always good to hear from you guys, and I'm looking forward to the new direction. I'm sure you'll get a lot of grumbling from the people who think you guys have nothing better to do than meet their every need on their schedule, but personally I say take all the time you need as long as the end product is what you want. Sure I'd love to play it now, but more important is to simply get to play at some point the game you guys truly envisioned. That will ultimately be the best experience for all of us.
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#416
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Good news, been awaiting this one for years now
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#417
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Great news. Thank you for the update!
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#418
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Eh! What? Dungeon crawler, tabletop, rpg and dice "I'm in" sweeeeet.
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#419
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#420
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>dungeon crawling, table-top styled, RPG adventure.
Sounds like a day 1 purchase for me. :-D I'll definitely keep watching the thread. |
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