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#31
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We'll see what we can do.
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#32
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A caffeine mode sounds pretty good . How bout naming it the 'Swarm' mode instead? Double/3x/4x enemies on screen, but half/one-third/one quarter health.
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#33
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I have a question. Why is the game called "Violet" Storm? I never really understood that ![]() Also, with the spaceship store...will it have the ability to choose the weapon you want like using laser rather than electricity or 3 bullets etc etc? And will the weapons be upgradable? |
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#34
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I saw your video the other day and I must say, I'm impressed. Looks like a pretty fun and frantic game.
My only gripe and maybe it's just personal taste is that the ship looks a little plain jane rocketshipesque. Maybe more gun ports or something to spruce it up. |
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#35
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Here's a question, though - for that next game, would you want to be in the same visual style as this one (i.e. minimalistic glowing outlines) or use more traditionally/realistically-looking spaceships? |
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#36
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We'll play around with the ship to see what we can do.
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#37
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Although iPad-3 might be able to handle it. Or a Mac, for which we'll also release a version.
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#38
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[/QUOTE]Yup and yup. And you'll be able to rearrange them as you wish.
Here's a question, though - for that next game, would you want to be in the same visual style as this one (i.e. minimalistic glowing outlines) or use more traditionally/realistically-looking spaceships?[/QUOTE] I Think more traditional looking space ships because they never end up looking as cool traditonal style ships prob because of the retina display that makes the ship look very detailed. Like Phoenix HD for example, their ships are stunning and the details are very real and in my opinion look better than glow outline spaceships. for this game I think the glow works because it is a geometry wars type game, so you wouldn't want to put in a realistic ship with geometrical enemies, it just doesn't look good. |
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#39
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Just played the latest beta via Test Flight and its great!
Love the bright colourful pew-pew geometry wars look. Controls are nice and sharpe. Plenty of different ships wizzing about and the weapons are outstanding. Maybe I had too many other apps open but it did seem to lag a bit at first. (on iPod 4th gen) Good luck with marketing it - that's where the fun begins ![]() MJ |
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#40
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Oh, maybe you could switch between ships, thats always a fun mechanic. A simple sprite switch would be all that's needed. |
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