On the one hand, it's quite pretty. On the other hand, the one that's holding my wallet, it seems like an average platformer with odd design choices. Why a ghost? Why a ghost that can be damaged by spike traps, can't float, has to climb ladders, has to worry about touching guards, and collects diamonds for no apparent reason?
Again, quite pretty, but it doesn't look like there's enough there to get me to buy.
(edit) also, I would suggest when porting a computer game to iOS, change "Press any key" to something like "touch screen to continue".
Last edited by Collin; 03-17-2012 at 01:44 AM..
Reason: More to say