Originally Posted by Jdragoon19
For some people, it is. A regular 360 game has way more content than Chaos Rings II does probably. $50 may not seem like a lot in the real world, but in the iOS gaming world, it is.
I'm not saying that this game isn't worth the money. (Btw, does anyone know what the price is gonna be for Chaos Rings 2?) I'm just saying that this is the making a game priced at over $15 is a risk in the AppStore. I know for a fact that almost none of my friends that own iDevices never buy games that cost money, only the ones that are free. So, pricing this game at more than $15 could be a risky move. I haven't bought that many Square Enix games because IMO, they're expensive. This is because I don't have a job and am a 14 year old teenager. Plus, Mission Europa has hours of content and is $10. I wouldn't mind at all paying $10-13 for Chaos Rings II. But, over $15 (for me) is pushing it a little.
I understand what you're saying and it does makes sense.
I would NEVER
pay $50+ for virtual content (specifically iOS/mobile), especially if it can't give me the same experience as The Elder Scrolls, Fable, Dragon Age, Mass Effect, Diablo, etc.
At this point, my concern is space and not the price. Getting an 8GB iPod 4g thinking the 5g would be released was a huge mistake. I miss my 32 gig iPhone and refuse to buy another 4g.
Why did this release week have to be so dang big!?