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  #1  
Old 03-14-2012, 06:47 AM
Echoseven Echoseven is offline
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Default Dreamy Goat - (Relaxing Art game by Arthur Lysenko)


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Last edited by Echoseven; 03-15-2012 at 01:25 AM..
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  #2  
Old 03-14-2012, 07:04 AM
GoofyJmaster. GoofyJmaster. is offline
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This game seriously deserves some sort of art award.


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  #3  
Old 03-14-2012, 07:04 AM
Sanuku Sanuku is offline
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Looks worth giving it a try. Expect some Feedback as soon as I`m back from Launch.

Last edited by Sanuku; 03-14-2012 at 05:01 PM.. Reason: HD Gameplay Trailer added (iPhone).
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  #4  
Old 03-14-2012, 07:40 AM
Vovin Vovin is offline
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Quote:
Originally Posted by Sanuku View Post
Looks worth giving it a try. Expect some Feedback as soon as I`m back from Launch.

All these releases today confused you so much, you're going to a Launch instead of a Lunch. That's quite funny.

I still have no clue what gameplay is about.

Last edited by Vovin; 03-14-2012 at 08:00 AM..
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  #5  
Old 03-14-2012, 07:48 AM
Exact-Psience Exact-Psience is offline
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i watched the videos and im impressed by the simplicity. Is a muzzbuy for me.
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  #6  
Old 03-14-2012, 07:50 AM
pavarotti2007 pavarotti2007 is offline
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Looking forward to hearing your thoughts or video Sanuku.
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  #7  
Old 03-14-2012, 07:57 AM
Gabrien Gabrien is online now
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Either this game is so good it transcends the need for solid collision detection or...it isn't so good. Also, I can't possibly see this one selling the "but it's art!" angle to anybody...but stranger things have happened. This is all going on the video, mind.
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  #8  
Old 03-14-2012, 08:38 AM
GoofyJmaster. GoofyJmaster. is offline
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Quote:
Originally Posted by Gabrien View Post
Either this game is so good it transcends the need for solid collision detection or...it isn't so good. Also, I can't possibly see this one selling the "but it's art!" angle to anybody...but stranger things have happened. This is all going on the video, mind.
Not to be rude, but this is the reason you prolly shouldn't make assessments about games you haven't played yet - especially indie ones.

The reason I say this is because it all works out.

And if you were going by the red video, the reason some of the hits weren't detected were because of the contact point. You have to hit the surfer guys in the face.

As far as the art thing, I'd advise you to actually play the game first. If I had to pick a game the sold because of its style, it'd be this one. Last year when I first started testing the game, I said this game should win some sort of art award. Look at Lumi, it's more art/atmosphere than platformer, if you ask me.
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  #9  
Old 03-14-2012, 08:39 AM
LOLavi LOLavi is offline
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Trust me guys, it's good! The art first of all, is just fabulous(lol)! And second, yes, the gameplay is simple, but it's still fun and relaxed! There's the relaxing mode which I forgot, and an actual game where you can lose easily and it takes some skill too. The game is awesome, I can't explain it well, but you'll see. I was a beta tester.
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  #10  
Old 03-14-2012, 12:13 PM
arthur.lysenko arthur.lysenko is offline
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Quote:
Originally Posted by Gabrien View Post
Either this game is so good it transcends the need for solid collision detection or...it isn't so good.
If you judge about collision detection from "Gameplay videos" (Red and Green Dream) - you should not. It is my 4 year old sister plays it. I am sure you can do better
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