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#71
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nothing special...
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#72
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Quote:
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#73
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The trailer was mostly to replace the old one. And the entire first half of the game is completed 100% (: We just posted the video to show the elements of udk that we have managed to put onto the ios device.
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#74
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I have yet to see any gameplay elements but I am really digging the atmosphere and the city design that I have seen in this trailer.
I am tired of generic FPS games with paper thin plots being churned out for pc and mobile platforms so I am really looking forward to this game. It does however strongly remind me strongly of...Bioshock. lol |
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#75
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sorry but from the trailer, the graphics looks standard and nothing so "UE3" bout it.
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#76
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Yes, we hate that about generic fps games as well, but we do draw inspiration from Bioshock in terms of the strong story and powerful atmosphere. And yes, the graphics for ios are ALOT harder to code than that of its pc counterpart. Many features, dx11 being obvious lol, are not present on ios. Thus we are restricted in a way to create a city without killing speed and gameplay. We are trying to strike a balance. The pc version looks alot better but trust us when we say we are working on ios graphics tenfold!! (:
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#77
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Low bandwidth Version | Pop Up I like the artstyle and mood of everything in the trailer. I guess we were all waiting for some gameplay footage or something. Still looking forward to this. Last edited by arta; 03-11-2012 at 01:05 PM.. |
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#78
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Our testing room to test gameplay concepts: aka Gameplay Video
http://www.youtube.com/watch?v=O3vP-...ature=youtu.be |
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#79
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It looks good, is it for the computer version? And there will be hands in the final version, right?
Anyways, a video of it running on iOS would be nice. I'll definitely be looking forward to it being released on the app store. |
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#80
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It is pc currently and we are working on a rig to set up so that we can record gameplay upon the ios device! (:
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