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#11
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I was just going on the video above in the first post of this thread.
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#12
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I made a couple of music tracks for this game and I must admitt. It was quite a pleasant experience. Because this game has a bit unusual and peculiar style.
Hope it will be well received ) P.S. My humble music (http://soundcloud.com/yokky_music) ^) ____________________________________________ Last edited by Yokky; 03-14-2012 at 02:57 PM.. |
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#13
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Last edited by Sanuku; 03-14-2012 at 05:00 PM.. |
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#14
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Sanuku, I looked at your captured HD gameplay trailer - game runs not smoothly at all - it runs about 30 FPS per second and does not represent real in-game experience (60 fps).
Actual gameplay is MUCH better. Do you agree with me? Last edited by arthur.lysenko; 03-14-2012 at 04:50 PM.. |
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#15
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@sanuku You were jumping around a lot. You know if you position the goat appropriately, he'll bounce of of things!? You'd actually be able to bounce of of the objects and collect pickups. It seemed as if you were scared to touch things. The whole point of the game is to touch things.
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#16
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Quote:
Quote:
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#17
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Quote:
I actually died about a million times when I first played. I instinctively pressed the middle of the screen which took me to a later level. I actually emailed Arthur and told him I just couldn't do it. He then explained everything, and I fell in love with the game. The later levels can still be a B sometimes if you don't time jumps correctly. Last edited by GoofyJmaster.; 03-14-2012 at 07:25 PM.. |
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#18
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Quote:
That's why I adjusted the difficulty of all levels for App Store version - simply made them better and more balanced.
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#19
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Magical game ! Great surreal atmosphere. Really uncommon.
Last edited by Ch.B.; 03-14-2012 at 07:24 PM.. |
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#20
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Great, relaxing game! Congrats on the release
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