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03-14-2012, 12:34 PM
#11
Joined: Nov 2009
Posts: 5,148
Quote:
Originally Posted by arthur.lysenko View Post
If you judge about collision detection from "Gameplay videos" (Red and Green Dream) - you should not. It is my 4 year old sister plays it. I am sure you can do better
I was just going on the video above in the first post of this thread.
03-14-2012, 02:42 PM
#12
Joined: Mar 2012
Posts: 1
I made a couple of music tracks for this game and I must admitt. It was quite a pleasant experience. Because this game has a bit unusual and peculiar style.

Hope it will be well received )


P.S. My humble music (http://soundcloud.com/yokky_music) ^)
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Last edited by Yokky; 03-14-2012 at 02:57 PM.

03-14-2012, 03:40 PM
#13
Game Impressions


Last edited by Sanuku; 03-14-2012 at 05:00 PM.
03-14-2012, 04:02 PM
#14
Game Impressions

Sanuku, I looked at your captured HD gameplay trailer - game runs not smoothly at all - it runs about 30 FPS per second and does not represent real in-game experience (60 fps).

Actual gameplay is MUCH better. Do you agree with me?

Last edited by arthur.lysenko; 03-14-2012 at 04:50 PM.
03-14-2012, 04:11 PM
#15
Joined: Oct 2011
Location: Ohio, USA
Posts: 2,869
@sanuku You were jumping around a lot. You know if you position the goat appropriately, he'll bounce of of things!? You'd actually be able to bounce of of the objects and collect pickups. It seemed as if you were scared to touch things. The whole point of the game is to touch things.

Game Center: GoofyJmaster My Twitter; Weekly Game Impressions! Thread; Game Guide 2011
Playing Frederic Resurrection of Music, Jazz: Trump's Journey, Russian Dancing Men, & Cytus
03-14-2012, 05:05 PM
#16
Quote:
Originally Posted by arthur.lysenko View Post
Sanuku, I looked at your captured HD gameplay trailer - game runs not smoothly at all - it runs about 30 FPS per second and does not represent real in-game experience (60 fps).

Actual gameplay is MUCH better. Do you agree with me?
Yes you are right. I did record it a second Time and this Time the Recording was a lot smoother. I did switched the Gameplay Trailer.

Quote:
Originally Posted by GoofyJmaster. View Post
@sanuku You were jumping around a lot. You know if you position the goat appropriately, he'll bounce of of things!? You'd actually be able to bounce of of the objects and collect pickups. It seemed as if you were scared to touch things. The whole point of the game is to touch things.
Yeah I saw that during the second Run. You have to jump the right Moment and then he will jump on his own. Thanks for the Hint.
03-14-2012, 05:38 PM
#17
Joined: Oct 2011
Location: Ohio, USA
Posts: 2,869
Quote:
Originally Posted by Sanuku View Post
Yeah I saw that during the second Run. You have to jump the right Moment and then he will jump on his own. Thanks for the Hint.
No problem!

I actually died about a million times when I first played. I instinctively pressed the middle of the screen which took me to a later level. I actually emailed Arthur and told him I just couldn't do it. He then explained everything, and I fell in love with the game. The later levels can still be a B sometimes if you don't time jumps correctly.

Game Center: GoofyJmaster My Twitter; Weekly Game Impressions! Thread; Game Guide 2011
Playing Frederic Resurrection of Music, Jazz: Trump's Journey, Russian Dancing Men, & Cytus

Last edited by GoofyJmaster.; 03-14-2012 at 07:25 PM.
03-14-2012, 05:57 PM
#18
Game Impressions

Quote:
Originally Posted by GoofyJmaster. View Post
No problem!
I actually died about a million times when I first played.
Well, you are not alone who died so often in this level during beta testing That's why I adjusted the difficulty of all levels for App Store version - simply made them better and more balanced.
03-14-2012, 07:20 PM
#19
Joined: Mar 2012
Posts: 1
Magical game ! Great surreal atmosphere. Really uncommon.

Last edited by Ch.B.; 03-14-2012 at 07:24 PM.
03-15-2012, 08:03 AM
#20
Great, relaxing game! Congrats on the release

Sean Beeson | Composer for Media
www.seanbeeson.com