Support our Sponsors:

Go Back   Touch Arcade > Games and Apps > iPhone and iPad Games

Reply
 
Thread Tools Display Modes
  #111  
Old 02-21-2012, 07:26 AM
seldon seldon is offline
Junior Member
 
Join Date: Jan 2012
Posts: 23
Default

Quote:
Originally Posted by cserrett View Post
No, the fix has to be app side. The fix was reportedly submitted last Friday.
Frustrating. Here's hoping they clear it fast! I'm looking forward to it!
Reply With Quote
  #112  
Old 02-25-2012, 07:25 PM
seldon seldon is offline
Junior Member
 
Join Date: Jan 2012
Posts: 23
Default

1.10 is out as of today, and the Go Here button does work!
Reply With Quote
  #113  
Old 03-02-2012, 09:44 AM
cserrett cserrett is offline
Junior Member
 
Join Date: Jan 2012
Posts: 28
Default current status

Last week's update fixed some issues with crashing on game startup, but now we're hearing of some devices - mostly ipods - that are crashing on character creation. The ipods we have here aren't doing that, so its been a difficult bug to track down. I suspect it may have something to do with people playing with internet connections going through a proxy, or shaky internet connections that drops packets, or security systems that block packets that have mysterious looking xml data in them. We're trying to get to the root of the problem. Basically, the problem we're seeing with some ipods is that the app sends a request out for data - the server gets the request - the server sends the response back - but the app never gets the response.

The HUD is undergoing a big change. The view that is currently in the map that shows the positions of planets, suns, stations, ships, etc, is being moved into the hud, and a simple touch on the map part of the hud will pop it up, and you can quickly "minimalize" it back into the hud. Not sure if that will make it into todays update, but it should be ready for next week's update.

The trade system will be getting some love and attention soon. Right now things are a bit wild and woolly regarding trade, and some players have figured out how to game the current system to make huge profits. The trade system that will be developed will be more in tune with how trade actually works in Traveller - where trade is basically a low-profit business to be in - unless you're willing to "bend the rules", and get privileged information from officials and merchants, at a price.

The "Rumor Engine" will be starting up soon, that will provide tidbits of valuable information.

We have a group of developers we call "Team AI", that is working on fixing and improving the AI system, so that the system created ships will start flying around normally, and have "personalities", such as "scardy cat" and "hostile", and "Police".
Reply With Quote
  #114  
Old 03-03-2012, 02:13 PM
seldon seldon is offline
Junior Member
 
Join Date: Jan 2012
Posts: 23
Default

Actually, you can make a lot of money on trade in Traveller the RPG, as long as you have enough money to start with. 20% returns aren't uncommon on a good trade route.

Not having found the exploit you're talking about (sadly, lol) I don't know what the excessive profits you're seeing are.
Reply With Quote
  #115  
Old 03-03-2012, 04:53 PM
AceWizard AceWizard is offline
Senior Member
iPhone 4, iOS 5.x
 
Join Date: Oct 2011
Location: Sweden
Posts: 174
Default

Quote:
Originally Posted by cserrett View Post
Last week's update fixed some issues with crashing on game startup, but now we're hearing of some devices - mostly ipods - that are crashing on character creation. The ipods we have here aren't doing that, so its been a difficult bug to track down. I suspect it may have something to do with people playing with internet connections going through a proxy, or shaky internet connections that drops packets, or security systems that block packets that have mysterious looking xml data in them. We're trying to get to the root of the problem. Basically, the problem we're seeing with some ipods is that the app sends a request out for data - the server gets the request - the server sends the response back - but the app never gets the response.

The HUD is undergoing a big change. The view that is currently in the map that shows the positions of planets, suns, stations, ships, etc, is being moved into the hud, and a simple touch on the map part of the hud will pop it up, and you can quickly "minimalize" it back into the hud. Not sure if that will make it into todays update, but it should be ready for next week's update.

The trade system will be getting some love and attention soon. Right now things are a bit wild and woolly regarding trade, and some players have figured out how to game the current system to make huge profits. The trade system that will be developed will be more in tune with how trade actually works in Traveller - where trade is basically a low-profit business to be in - unless you're willing to "bend the rules", and get privileged information from officials and merchants, at a price.

The "Rumor Engine" will be starting up soon, that will provide tidbits of valuable information.

We have a group of developers we call "Team AI", that is working on fixing and improving the AI system, so that the system created ships will start flying around normally, and have "personalities", such as "scardy cat" and "hostile", and "Police".
Cant wait!
Reply With Quote
  #116  
Old 03-12-2012, 07:54 AM
Youtopia Youtopia is offline
Senior Member
iPhone 5, iOS 6.x
 
Join Date: Feb 2012
Location: Madrid [Spain]
Posts: 180
Default

Buying this today
Is it worth the money right now?

Also, only tilt control?

Last edited by Youtopia; 03-12-2012 at 09:31 AM..
Reply With Quote
  #117  
Old 03-16-2012, 09:39 AM
cserrett cserrett is offline
Junior Member
 
Join Date: Jan 2012
Posts: 28
Default status

We had some disruptions last week due to SXSW interactive, that the company had to attend, and we some shake ups in the staff, but the new map-in-hud feature should be going in today. AI is still in a broken state, we're going to come to a decision next Monday on what to do about it (if theres any Python experts in Austin, give us a call). The trade and mission systems will be getting attention over the coming weeks.
Reply With Quote
  #118  
Old 05-03-2012, 05:26 AM
grenadedodger grenadedodger is offline
Senior Member
iPhone 5, iOS 6.x
 
Join Date: Jul 2010
Location: Manchester, UK
Posts: 541
Default

Any updates on this? Still sitting on my phone as I want to play it, just unfortunate it's not really playable at the moment, at least not enjoyably in my eyes!
Reply With Quote
  #119  
Old 05-29-2012, 09:37 AM
grenadedodger grenadedodger is offline
Senior Member
iPhone 5, iOS 6.x
 
Join Date: Jul 2010
Location: Manchester, UK
Posts: 541
Default

Not sure if anyone is still interested in this but have been on the developers website and as thought they have canned the game. Says if anyone wants a refund do it through appstore and it will be given no questions asked.

Shame really as could of been good, hope Empire of the Eclipse is not heading the same way (must admit I want to buy that but not doing at the moment with all the apparent problems people have bought to light).
Reply With Quote
  #120  
Old 05-29-2012, 11:24 AM
Psac42 Psac42 is offline
Senior Member
iPhone 5, iOS 6.x
 
Join Date: Jan 2011
Posts: 326
Default

It's like the game died during character creation. (Reference to tabletop Traveller.)
Reply With Quote

Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Copyright 2012, TouchArcade.com, LLC.

Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2014, vBulletin Solutions, Inc.
Copyright 2008 - 2011, TouchArcade.com. Privacy Policy / DMCA Copyright Agent