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  #1  
Old 03-24-2012, 01:36 AM
Lycanthroat Lycanthroat is offline
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Default Any other emus except gpSPhone (GBA emulation)?

Hey everyone.

What it says on the tin really - are there any other GBA emulators out there for iOS5? I'm not a fan of gpSPhone as it's an age since it was updated and it doesn't support multi-tasking. Also, it messes up savestates and savefiles quite often (infuriating if you play Pokemon).

Anything at all
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  #2  
Old 03-30-2012, 11:06 AM
tognesimo tognesimo is offline
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Quote:
Originally Posted by Lycanthroat View Post
Hey everyone.

What it says on the tin really - are there any other GBA emulators out there for iOS5? I'm not a fan of gpSPhone as it's an age since it was updated and it doesn't support multi-tasking. Also, it messes up savestates and savefiles quite often (infuriating if you play Pokemon).

Anything at all

Maybe Robert broglia, will work on it the next month(author of Neo.emu)
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  #3  
Old 03-30-2012, 01:25 PM
Mr.Z Mr.Z is offline
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According to Robert's Twitter page his schedule is a new emulator (hinted at gba!) next then open gl 2.0 es for shaders!!!
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  #4  
Old 04-18-2012, 11:31 PM
cheesecake cheesecake is offline
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This would be so awesome. I do not like gpSPhone. It's okay but it could be better. All of the .emus that I have played are so much more polished
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  #5  
Old 05-22-2012, 07:48 PM
Lycanthroat Lycanthroat is offline
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How annoying - I was going to play through DemiKids, but the emulator crashes everytime a random battle occurs! This being an RPG renders it pretty much unplayable at the moment >.> I even went through all the fuss of playing it on VisualBoy Advance and messing around with saves. How disappointing.

Also, why does gpSPhone sometimes not save-state properly?

Robert Broglia, please make a good GBA emulator for iDevices!
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  #6  
Old 05-23-2012, 02:46 AM
Mojo2000 Mojo2000 is offline
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Speaking of gbSPhone (and while waiting for a doubtless superior alternative by Robert Broglia), exactly how is it supposed to support WiiMote? Unlike MAME4iOS and SNES9X EX, there seems to be no provision to pair and confirm Bluetooth connections...

Furthermore, it's clear how to SAVE states, but how to LOAD states?

Again, (insert random deity) willing, we will have a good emu soon, so just in the meantime...

Last edited by Mojo2000; 05-27-2012 at 06:12 AM.. Reason: (MAME, not MAKE)
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  #7  
Old 05-28-2012, 07:22 PM
Lycanthroat Lycanthroat is offline
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I wouldn't know, Mojo - actually, how does one use a WiiMote to play the games? Do you literally connect it to the iPhone via BlueTooth and link up the WiiMote?
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  #8  
Old 05-28-2012, 08:46 PM
Mojo2000 Mojo2000 is offline
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Quote:
Originally Posted by Lycanthroat View Post
actually, how does one use a WiiMote to play the games? Do you literally connect it to the iPhone via BlueTooth and link up the WiiMote?
In most other apps claiming compatibility with WiiMote, there is a specific function to scan for WiiMotes (if not also other Bluetooth controllers).

1) Make sure BTStack is active from iPad Settings.
2) In the emu/game app, you touch the Scan button in the app.
3) You are then prompted to press 1 and 2 together on the WiiMote to enter Connect mode.
4) After a while, the flashing LED's on the WiiMote turn into one solid, indicating that the controller has been successfully paired.

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