Originally Posted by Gabrien
I think it is a matter of extent. I just spent an hour or so with this game, and the bottom line is it just feels too familiar. It isn't "similar" to Avadon, it fees like I am playing the exact same game.
Now, obviously both games are ports, and I've no idea how they fall chronologically as far as their original releases go, or indeed how many others have been churned out with the same cookie cutter. However, when viewed within the context of their existence on the iOS, particularly in light of the fact that this is supposed to be an entirely different game as opposed to a sequel, it strikes me as being a tremendously lazy, bordering on cynical, effort.
Now, we can either take the "beggars can't be choosers" stance, (yes, both of these games are currently without similar competition on the iOS) or dare to ask for more. I'm drawn towards the latter.
Avernum is a rewrite and updated version of a game that came out about a dozen years ago, which, in turn, was a rewrite of a game written about a dozen years earlier than that (Exile).
The latest game in the main series, Avernum VI, came out in 2010 or 2011 for the PC and Mac. That concluded the series, so it is no longer in development, other than in ports/graphical updates.
Avadon is a newer property. So far there is only one title in the series, though I'm sure the next one is in the works.