12-07-2011, 04:42 PM
#61
Quote:
Originally Posted by vklymenko View Post
ok, ok, thanks, persuaded, Im just old hardcore PC gamer, and not recognizing all these new mobile features ; ) I can't promise such update in next few days, there is much to re-do for this, but this feature will be in top-list of priorities for updates.
Picked this up recently and dropped in to specifically request the screen flip option. Glad to see you've beaten me to it and have it on your todo list

Other than that minor niggle, I like what I've seen so far. One other request - any chance of iCloud saves to continue a game between devices?
12-27-2011, 09:41 AM
#62
hi there! hope you're having great holidays : )
I know the forum is for iOS games, but if someone got a chance to get kindle fire and hadn't chance to try out the game - its now available also on amazon's appstore (same version as you'll run on iphone4 but twice bigger screen : )
http://www.amazon.com/Lucidsphere-Me...5000299&sr=1-1

02-06-2012, 11:35 PM
#63
Joined: May 2009
Location: Bay area, CA
Posts: 2,372
Just played this on the ipad for the first time, and I discovered that the symbols on the die are actually Hebrew letters! Was that intentional, or was the artist Israeli and just took a picture of a die with Hebrew on it?

Game Designer, Web Developer, Jack-of-all-trades
www.artfoundry.com
Gamecenter ID: Delerium
Alt TA: LCDDreams
02-10-2012, 11:54 AM
#64
I was wondering if anyone could give me some information on the booster pack.

Basically, an opinion on if it is worth getting. There is very little information available on it.

Is it more monsters and investigators or just buffs/debuffs etc?

I am new to the card game genre. The only other one I have played is Dungeon Solitaire (love it). Is it the same in that if you buy it you can choose at the beginning of the game to use it or are you stuck with always using it? I would hate to buy it, not like it and then have to delete to get it back to the original game. I would lose my epic 3 wins out of I hate to think how many. This is the reason I have held off purchasing it, certainly not the cost.

Very last question. Are there any more games like these two?

Thanks all.
02-10-2012, 12:12 PM
#65
Quote:
Originally Posted by Fuzzyaardvark View Post

Very last question. Are there any more games like these two?

Thanks all.
Dungeon Solitaire is pretty much the same kind of games with a few different mechanics.

All times favorites : CAVE shooters, Space Invaders Infinity Gene, Groove Coaster, Infinity Blade 2, King of Dragon Pass, Ascension, Alien Frontier, Sorcery!, Gamebook Adventure
GameCenter: Corroyeur
04-05-2012, 02:59 PM
#66
Since I am a fan of H P Lovecraft and his Cthulhu mythos, this was an instant purchase after reading this thread.

I was incredibly impressed by the detail and ambience re: beautifully drawn cards and board, that capture the essence of the mythos, coupled with the eerie and unsettling whisperings as the game starts - a women's voice barely audible, panic-stricken, frightened; then creepily changes tone to one filled with longing and desire, "the flesh tastes so sweet" or words to that effect.

Others have mentioned the finer points to obtain a good score (mine is c173k). One horrid bug with iPad 2 iOS 5.1, is that casting any 'Summon' card with the Summoner freezes the game. Have to reboot iPad and lose progress in current game to unfreeze.

Cheers!
04-06-2012, 03:22 AM
#67
Quote:
Originally Posted by Riotgirl View Post
Since I am a fan of H P Lovecraft and his Cthulhu mythos, this was an instant purchase after reading this thread.

I was incredibly impressed by the detail and ambience re: beautifully drawn cards and board, that capture the essence of the mythos, coupled with the eerie and unsettling whisperings as the game starts - a women's voice barely audible, panic-stricken, frightened; then creepily changes tone to one filled with longing and desire, "the flesh tastes so sweet" or words to that effect.

Others have mentioned the finer points to obtain a good score (mine is c173k). One horrid bug with iPad 2 iOS 5.1, is that casting any 'Summon' card with the Summoner freezes the game. Have to reboot iPad and lose progress in current game to unfreeze.

Cheers!

hi, thanks : ) and yes, sry, its already fixed, will come in nearest time with the deck-building.

edit1: also auto-rotation feature added for landscape orientations.

edit2: could be so that stuck happens only when putting e.g. book on summoner very fast (like animation of book appearing still not yet finished, but card was drag-and-dropped onto summoner). So until the update please try to merge cards not instantly : ) sry for that, i'll submit the update as soon as will get deck builder tested.

Last edited by vklymenko; 04-06-2012 at 05:46 AM. Reason: edit1
08-03-2012, 05:26 PM
#68
Quote:
Originally Posted by vklymenko View Post
hi, thanks : ) and yes, sry, its already fixed, will come in nearest time with the deck-building.

edit1: also auto-rotation feature added for landscape orientations.

edit2: could be so that stuck happens only when putting e.g. book on summoner very fast (like animation of book appearing still not yet finished, but card was drag-and-dropped onto summoner). So until the update please try to merge cards not instantly : ) sry for that, i'll submit the update as soon as will get deck builder tested.
(1) Has support for this game dried up? I just bought it from the App Store for iPad 2 and am loving it, but I notice that it still doesn't have auto-rotation, despite what is mentioned in this thread.

(2) I am either misunderstanding something or there is a bug with the "Insanity" card. It says that if you play it, it means death to the investigator and the opposite monster. Well, the only way that can work is if you play this card on the bottom row first, and then the investigator on top of it. If you do it the other way around, it will just kill the investigator. So I played the insanity card on an empty bottom row across from a very strong monster. Then I played an investigator on top of the insanity card. This investigator was weaker in both defense and sanity than the monster. All that happened was that the monster killed the investigator and remained on the board! That has got to be a bug. What is the point of the insanity card if it doesn't get rid of a monster? The battle happened first? If a battle resolves, there will only be one card left (the winner of the battle) so the insanity card is useless. Am I supposed to play the card on an investigator first? Then the next monster played will kill it? I don't get it.

(3) It needs to be made clear to people that you can roll a zero on the dice. You are using the standard RPG notation of "1d6" for example, to mean roll a 6-sided die. Well, a d6 has 1, 2, 3, 4, 5, 6 on it, not 0, 1, 2, 3, 4, 5. I had a character on the field with 1d6 + 6 and I ended up will a 6 as my total. WTF? The minimum roll for 1d6 + 6 in any RPG in the world would be 7, with a min roll of 1 + 6 = 7. Then another time a monster actually got a 0 for its roll, and I realized that the game must be using funny dice. This is very non standard and not explained to the user at all, in the tutorial or anywhere else.

Yet, at the same time, I have seen a monster with a d12 roll a 12. So how can it also roll a 0? Are you using 1d12 to mean 0-12? That's thirteen!

Is this bugged, a deliberate design decision, or an oversight?
08-03-2012, 07:18 PM
#69
Joined: May 2009
Location: Bay area, CA
Posts: 2,372
For Gone Insane, your investigator either needs to win or tie in his stats - if both stats are lower than the monster's, Gone Insane will have no effect. And it doesn't matter whether the investigator is played first or Gone Insane is.

Don't know if the game is still being worked on - I hope so. It's a great game, and many of us have been wanting to see the board game aspect reintroduced.

Game Designer, Web Developer, Jack-of-all-trades
www.artfoundry.com
Gamecenter ID: Delerium
Alt TA: LCDDreams

Last edited by Artfoundry; 08-03-2012 at 07:20 PM.
08-03-2012, 10:57 PM
#70
Thank you for the info regarding gone insane, but then, why is the card even of any value?

If I win or tie against the monster, then it will be gone. No need to play the card at all.

What happens if the investigator loses the die roll in the battle? Will gone insane still remove the monster?