What kind of fighting game would you like to see on the app store?

04-14-2012, 04:04 PM
#11
Would like to see a fighting game that actually attempts to utilize the touch screen in a practical and creative way, rather than simply shoehorn virtual controls onto the screen. Perhaps something that borrows a few ideas from Elite Beat Agents. Don't really care who does it or what franchise. But damn, make a fun fighter, not just another clumsy mess with some cheap fan service.
04-14-2012, 07:04 PM
#12
Joined: Jan 2012
Location: Through the rain.
Posts: 480
I would like to see super smash bros, or Bloody War 3 ( it's the only real fighting game I've really ever played past 5 min)

I'm just so sick of breathing!
GC-Ghostz

04-15-2012, 05:21 AM
#13
Joined: Dec 2011
Location: Philippines
Posts: 1,340
Skullgirls, definitely love combos!

Game Center ID: SlighMD; Battle.net: SlighMD#6986; VainGlory: SlighMD
Currently playing: XCOM: Enemy Within, BG2EE, Hearthstone, SW: KotOR
Waiting for Aralon: Forge and Flame, Dungeon Defenders Eternity
04-15-2012, 06:30 AM
#14
Quote:
Originally Posted by Royce View Post
This is, in my opinion, the one major genre for which no one has yet solved the touch control puzzle. I have yet to see an iOS fighting game I find playable (I know many love SFV). Anyway, if it has peripheral support like iCade, or a new revolutionary control scheme that would actually make a fighting game playable on a touchscreen in the same way it's playable with a controller, then I'd love to see some Tekken.
I would have to disagree here. I believe capcom got it right with the touch controls on sfv. I cant imagine it getting any better tbh.

There definitely needs to be more newer/original released fighter titles and NOT just ported ones from 10+ years ago.

Playing: Asphalt 8, Real Racing 3, GTA SA
Waiting:
04-15-2012, 08:28 AM
#15
I would like to see a beat em up akin to Mortal Kombat, where you get to disembowel TV Chefs, Reality TV stars and anyone utilising Autotune on their records.
04-15-2012, 08:44 AM
#16
Killer Instinct (Gold - the N64 Version)

Sunk HUNDREDS of hours into it back in the day... Fulgor, Cinder and Glacius were so badass... =oD

:;:CURRENT 'FAVORITES' FOLDER:;:
Bring Me Sandwiches!!, Castle Doombad, Relic Run, Battleheart Legacy, H&C2
:;:GAMECENTER ID:;: syntheticvoid
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04-15-2012, 09:00 AM
#17
Joined: Nov 2010
Location: North of Ohio
Posts: 772
Quote:
Originally Posted by syntheticvoid View Post
Killer Instinct (Gold - the N64 Version)

Sunk HUNDREDS of hours into it back in the day... Fulgor, Cinder and Glacius were so badass... =oD
Man that takes me back!
Between that and the Killer Instinct arcade, I probably lost a good year of my life!
Oh, Fulgor was by far my favorite!
04-15-2012, 09:29 AM
#18
Quote:
Originally Posted by weehomer View Post
Man that takes me back!
Between that and the Killer Instinct arcade, I probably lost a good year of my life!
Oh, Fulgor was by far my favorite!
=oD

Glad I'm not the only one who lost loads of time with KI. =oP

I've tried getting my friends who are big fighter game fans to check out any KI titles, and they either won't because they heard KI sucks, or say it sucks themselves... but I consider it one of the best fighting series ever.

I will admit that the SNES port was a little bland compared to the arcade version, but it can still hold it's own. I also had the GameBoy port... which I might not have loved if I hadn't played the arcade or SNES versions before that... but on the N64 it frick'n owned. Dunno the differences between Gold and the arcade KI2, because I wasn't lucky enough to find a KI2 machine... but god I loved it.

**edit**

found this...


Youtube link | Pop Up


Those Ultimate combos were so badass... remember spending weeks trying to get the Ultra combos to combine with the Ultimate combos...

so many memories. =oD

:;:CURRENT 'FAVORITES' FOLDER:;:
Bring Me Sandwiches!!, Castle Doombad, Relic Run, Battleheart Legacy, H&C2
:;:GAMECENTER ID:;: syntheticvoid
:;:CURRENTLY LISTENING TO:;:Access To Arasaka, Delerium, Anhedonia

Last edited by syntheticvoid; 04-15-2012 at 09:35 AM.
04-15-2012, 10:29 PM
#19
I played killer insctint a lot on arcades, fulgor was my favorite character as well! I also sunk a ton of time on the Snes version even though it was nothing compared to the arcades.

Never got into the 64 version, mainly because Mario was eating my life on those days.

On topic I would like to se more from capcom, Darkstalkers and Samurai Shodown come to mind.
04-15-2012, 11:50 PM
#20
Joined: Mar 2011
Location: Nashville, TN
Posts: 1,392
Quote:
Originally Posted by Royce View Post
This is, in my opinion, the one major genre for which no one has yet solved the touch control puzzle. I have yet to see an iOS fighting game I find playable (I know many love SFV). Anyway, if it has peripheral support like iCade, or a new revolutionary control scheme that would actually make a fighting game playable on a touchscreen in the same way it's playable with a controller, then I'd love to see some Tekken.
I agree with the control issue, but I don't think there will EVER be a fighter with touch controls that are as good as a trusty arcade stick. SF4V is good offline, but online sometimes there are too many input drops and it gets frustrating.

That said, I would LOVE to see BlazBlue or Guilty Gear get an iOS release as impossible as it may seem. I'd be happy getting more fighters with online multiplayer though. It's somewhat disappointing that the only iOS fighting game to have it is Street Fighter 4.